

NoRoY
Edco Games · June 27, 2023 · Difficult, Psychological Horror, Precision Platformer, Adventure, Replay Value
Buy the NoRoY key for Steam from Kinguin at $0.91 — the cheapest of 4 stores we compare.
Where to buy NoRoY — official stores
Cheapest NoRoY keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
NoRoY price by region
NoRoY costs £0.55 in the United Kingdom, €0.63 in Europe (EUR), $0.91 in the United States, $0.91 in Georgia (USD), CA$3.39 in Canada, zł3.52 in Poland, NZ$3.99 in New Zealand, A$4.50 in Australia and R$10.49 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.55 −77% | £2.39 | £0.55 | 4 | |
| €0.63 −79% | €2.99 | €0.63 | 3 | |
| $0.91 −70% | $2.99 | $0.91 | 4 | |
| $0.91 −29% | $1.29 | $0.91 | 3 | |
| CA$3.39 | CA$3.39 | — | 3 | |
| zł3.52 −74% | zł13.49 | zł3.52 | 2 | |
| NZ$3.99 | NZ$3.99 | — | 2 | |
| A$4.50 | A$4.50 | — | 2 | |
| R$10.49 | R$10.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About NoRoY

•Full of tense moments
•Handcrafted levels
•Precise movement + control
•Very difficult experience that will test your skills
•New mechanics introduced as you climb higher
•Use bonfires to save your progress.
•Harsh mistakes cause you to lose your progress
•Face intense boss levels
•Original soundtrack
•Unique enemy behavior that makes each run feels different
•A world full of dark creatures

NoRoY — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate NoRoY as a challenging masocore platformer with well-designed levels, but consistently criticize the imprecise and slippery controls, particularly when performing precise jumps and ledge interactions, which many feel lack customization options and contribute to frustrating deaths. While some find the punishing fall-back-to-checkpoint mechanic engaging, others feel the game suffers from unfair RNG elements like unavoidable enemy spawns and lacks the charm or philosophical depth of its inspirations like Celeste and Getting Over It.
https://youtu.be/AblyunieZsk Hitting the major marks for a masocore platformer with well thought out levels, the odd slipperiness of the controls, especially while cresting ledges is distressingly imprecise.2 found this helpful
Inspired by Celeste and Getting Over It, but lacks the charm of the former and the philosophical musings of the latter. It's just pure, unfiltered frustration.2 found this helpful
I used to like the game video when I used to check it out on LinkedIn. Bought it on sale since I had enough wallet balance. Have to say, it's ok, but a bit disappointing overall. I kept reaching 6m maximum, and dying, after overshooting my jump. I tried playing on the XBox one controller first, and then the keyboard. Both times, I was a bit disappointed on the sensitivity of the jumps. Not having this as a customizable setting felt like an annoyance, and I don't want to continue playing till the platforming feels right. If you're the developer reading this, if you do add this, I will reconsider buying this. The game seems fun overall, just not for me in the current state.1 found this helpful
I honestly expected this to be a Super Meat Boy level based platformer, but instead it was a ♥♥♥♥♥♥♥ genius combination. This game is a SMB STYLE platformer + rage game where you can fall allllllll the way down and start from where you fall. This starts off so strong, blob boy takes some getting used to his slippery physics but after a couple segments he feels good to control. Unfortunately the game has RNG randomizer ♥♥♥♥♥♥♥♥ that can completely ruin a good run. Black orbs that spawn pursuers in spots you cant avoid, enemies that ignore terrain and hazards to home in on you nonstop(not talking about bosses), all piling up in the hardest part of the game can be extremely unfun to play. The final climb before the end took me 3 days across multiple sessions and about 3 hours to beat cause the none stop ♥♥♥♥ RNG. The game is mostly solid I don't hate how the little blob controls but I do LOATHE how much taking any damage at all turns up his velocity and slipperiness by 100000%. You have recoverable health on average you can take about 2-3 stray hits before dying but the whole velocity thing makes it to where 99.99% of the time getting hit by anything means you are going to uncontroll…
I haven't played too much because I felt from the beginning that the movement was kinda sloppy and didn't like it, haven't understood the "checkpoints" sometime when I died I was spawned near the point I died and in some points I was far away.
NoRoY is a delightfully gloomy and surprisingly tense 2D precision platformer that attempts to combine traditional run 'n jump movement with a foddian-style map and punishment system. Stylistically, it could be aptly described as a vertical version of Hollow Knight's White Palace, with a little bit of The End Is Nigh mixed in. There isn't any real narrative to be found here, nor any context for your character's identity or goals, but much like NoRoY's siblings in the rage climbing game subgenre, the appeal lies in overcoming a unique challenge designed with fun and fairness as secondary considerations, and in proving to yourself that you're willing to adapt and persevere. There's a lot to love in this one, from the fluid movement mechanics (which admittedly took a while to appreciate), to the oppressive & spooky ambience of the world design, to the variety of obstacles occupying the map in all kinds of claustrophobic configurations. Despite some mechanical & design issues, I ultimately enjoyed this game a lot, to the point I am still playing it even after wrapping up the achievements. The shortcomings: - The game does not run very smoothly on my state-of-the-art PC. Steam shows th…
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