

SOMNIFUGE
Donitz Works · February 14, 2025 · Indie, Adventure, Horror, First-Person, Puzzle
Buy the SOMNIFUGE key for Steam from Kinguin at $8.05 — the cheapest of 2 stores we compare.
Where to buy SOMNIFUGE — official stores
Cheapest SOMNIFUGE keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
SOMNIFUGE price by region
SOMNIFUGE costs £5.34 in the United Kingdom, €6.16 in Europe (EUR), $6.29 in Georgia (USD), $8.05 in the United States, CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł34.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £5.34 −37% | £8.50 | £5.34 | 2 | |
| €6.16 −37% | €9.75 | €6.16 | 2 | |
| $6.29 | $6.29 | $8.05 | 2 | |
| $8.05 −19% | $9.99 | $8.05 | 2 | |
| CA$12.99 | CA$12.99 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| NZ$14.75 | NZ$14.75 | — | 1 | |
| R$32.99 | R$32.99 | — | 1 | |
| zł34.49 −25% | zł45.99 | zł34.49 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About SOMNIFUGE
Features:
- The World: Explore the haunted mansion, a maze-like library, a twisted hospital ward, and more cursed locations.
- Puzzle Solving: Crack the many cryptic puzzles.
- Survival: Meet and escape the host of horrors.
- Controller Support: The game has full 360 controller support.
SOMNIFUGE — game info
- Platforms
- Windows, Linux / SteamOS
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Somnifuge is a solid puzzle-box horror game, one that takes after survival horror puzzle design, but leaves behind the combat. It doesn't do anything in particular especially well, but I think broadly speaking it does well at each thing it sets out to do. There is a story here, but it's one that you are left to piece together yourself. [spoiler]From what I can gather, there are a few key pieces of information. For one, your entire game takes place in a simulation. The entire process of playing the game is, seemingly, trying your very damndest to get out of that simulation and being stopped by a vague overarching threat. This threat is two-fold, there being a sort of doctor character that seems to be (I'm really unsure about this) trying to stop you, and then a more obscure threat that is in cahoots with said doctor character (this being most clear from the ending where the both of them are sat together in the form of the final boss). There's also a lady who appears near the end that may also be a distinct character, but I am not quite certain about this. For two, in the real world, there's this mysterious "gossamer signal" out in space (particularly in orbit around Jupiter, as la…1 found this helpful
Not a bad horror puzller per se but did I enjoy it? Mostly not. The reasons for that are the often too confusing puzzles (the lightbeam puzzle near the end is so annoying) and that this game is often maze after maze. Good luck beating the game without a guide. Then if you die you often have to replay huge sections of the game again which is so frustrating. The ckeckpoints are so far away and therefore bad. And yes, you also sometimes have enemies in the mazes, very "fun". And overall the game is just too long, it just doesn't want to end. You also have to backtrack a lot. Then the game basically has no real story. The big upside of the game is the creativity it shows. But that alone is not enough for me.1 found this helpful
I really enjoyed somnifuge. The aesthetic, story and puzzles are all incredible. Great moments, sound design and exploration. Some of the puzzles can stump you for a while but they feel very satisying when you work them out. I do wish there was some sort of map as exploring the house can be a little difficult once it's all opened up and I did get lost a bit
So, spoiler, I didn't actually finish this. I got to the section where you need to shoot 5 flying TVs and then I realised I was too fatigued by this game's extensive puzzles and sick of getting lost in the house that I couldn't be ♥♥♥♥♥♥ and I watched someone else's completion video of the game. Somnifuge is a retro-styled puzzle horror game in the same vein as Homebody, where you play as a woman who is trapped in this isolated mansion. Given a letter that simply says Free Us with a combination on the back, you must navigate our protagonist through the rooms, solve obscure and sometimes confusing puzzles and finally get free of this house. The game has multiple segments and a variety of enemies and the initial sections of the game where you can't have nothing but a torch really drive up the anxiety and tension as the protagonist can't do anything but run away. You really can't hide either. The horror starts to rise fast in the first few areas - like the kitchen and attic - as you realise there is something terrifying hidden in the mansion. I really liked the graphics and enemy design, the subtle but intense scares, especially the mirror jump scares. I found the maze in the libra…
hidden gem
Good! You start off exploring a spooky house with locked doors and you need solve some puzzles to unlock doors. As you unlock more doors (or expose previously-hidden paths) by solving puzzles and you explore more, you can trivially unlock doors that provide shortcuts within the house. However, the whole house is a bit hard to map in your head and there is no in-game map, so it can be a bit frustrating getting from where you are to where you want to go. Along the way there are a variety of puzzles, of some mixed quality. Most were pretty fair and interesting, although I needed to use the in-game hints a couple of times. After the house section which you can say is the first and largest act of the game, the next few acts become decidedly more weird - but mostly in a good way. Those sections also contained some good, although generally easier, puzzles. The game has a total about four or five "acts", depending on how you (or I) want to count, that each have very different flavor from one another. There is final act, which I did not enjoy - an arcade section where you essentially are flying forward (in first person view) at a fixed speed where you have to dodge stuff. If you colli…
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