

Caves of Qud
Freehold Games · December 5, 2024 · Procedural Generation, Turn-Based Combat, Open World, Turn-Based, Transhumanism
Buy Caves of Qud from GOG at $23.99 — the cheapest of 2 stores we compare.
Where to buy Caves of Qud — official stores
Caves of Qud price by region
Caves of Qud costs £19.99 in the United Kingdom, €23.19 in Europe (EUR), $23.99 in the United States, $23.99 in Georgia (USD), CA$31.19 in Canada, A$31.99 in Australia, NZ$38.28 in New Zealand, R$67.99 in Brazil and zł111.19 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £19.99 −20% | £19.99 | — | 2 | |
| €23.19 −20% | €23.19 | — | 2 | |
| $23.99 −20% | $23.99 | — | 2 | |
| $23.99 −20% | $23.99 | — | 2 | |
| CA$31.19 −20% | CA$31.19 | — | 2 | |
| A$31.99 −20% | A$31.99 | — | 2 | |
| NZ$38.28 −20% | NZ$38.28 | — | 2 | |
| R$67.99 −20% | R$67.99 | — | 2 | |
| zł111.19 −20% | zł111.19 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Trailers & screenshots
About Caves of Qud
Explore a sprawling science fantasy world of sentient plants and ancient civilizations where every wall can be melted, every creature is fully simulated with skills and factions, and your mutations and creativity determine infinite solutions to any problem. Caves of Qud blends 15 years of handcrafted worldbuilding with deep physical and social simulation to create an emergent roguelike where your choices ripple through a truly living world.
Do anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.
DEEP PHYSICAL SIMULATION — Don’t like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
FULLY SIMULATED CREATURES — Every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
DYNAMIC FACTION SYSTEM — Pursue allegiances with over 70 factions: apes, crabs, trees, robots, and highly entropic beings, just to name a few.
RICHLY DETAILED SCIENCE FANTASY SETTING — Over fifteen years of worldbuilding have led to a rich, weird, labyrinthine, one-of-a-kind storyworld, layered on top of the simulation, all for you to explore. Live and drink, friend.
TACTICAL GAMEPLAY — Turn-based, sandbox exploration and combat offers as many solutions as you and your mutations, implants, artifacts, and skills are creative enough to invent.
RPG ELEMENTS — Quests, NPCs, villages, historic sites; some dynamic and some handwritten, interwoven to produce a transportative RPG experience.
ATMOSPHERIC ORIGINAL SOUNDTRACK — Over two hours of otherworldly music to delve to.
Caves of Qud has one of the most expressive character creators of all time.
Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a true kin descendant from one of the few remaining eco-domes — the toxic arboreta of Ekuemekiyye, the ice-sheathed arcology of Ibul, or the crustal mortars of Yawningmoon.
Build your character out of:
- Over 70 mutations — outfit yourself with wings, two heads, four arms, flaming hands, teleportation, the power to clone yourself…
- Dozens of cybernetic implants (and more to find as treasure) — night vision, translucent skin, carbide fists, spring-loaded ankle tendons…
- 24 castes and kits from across the social order of Qud and beyond Moghra’yi, the Great Salt Desert
- Too overwhelmed to build a character from scratch? Choose one of 9 preset characters and start your adventure right away. Then return to character creation when you are ready.
CLASSIC — Like other traditional roguelikes, this mode has permadeath, meaning you lose your character when you die. Extremely challenging even for experts.
ROLEPLAY — Play it like an RPG. Save your progress at checkpoints located in settlements.
WANDER — Focus on exploration. Most creatures will not attack you, you don’t gain experience by killing, but you DO gain experience by discovering new locations and treating with legendary creatures.
DAILY — One chance with a fixed character and world seed. How long will you survive?
After 9 years of continuous development and frequent updates, Caves of Qud has finally reached its 1.0 release! Here are some highlights of what's been added for 1.0:
- The last leg of the main quest
- The new, fully graphical UI
- Hundreds of visual & sound effects
- Lots of polish & stability
Caves of Qud — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
Caves of Qud in the rankings
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Caves of Qud is a roguelike sandbox praised for its deep systems, creative character builds, and emergent storytelling potential where nearly anything can happen. However, players consistently note it has a steep learning curve that demands knowledge of game mechanics, careful risk assessment, and wiki consultation, with early runs often ending to unexpected threats or confusion. Most reviewers clearly enjoy it despite these challenges, suggesting it rewards players willing to engage with its complexity and unforgiving nature.
It's pretty good. It's one of those games where there's just enough randomness that anything can happen. And you can tell fun stories about your ventures. There's also a decent amount of build types and weird interactions due to the sandboxy nature of the game. Though that also means it's one of THOSE games, most of the skill is knowledge, risk assessment/preparation and creativity. So a lot of the time spent starting out will be spent running around and occasionally getting your ♥♥♥♥ ♥♥♥♥♥♥ up by an enemy you didn't know was a major threat, getting lost, catching a disease, and generally ♥♥♥♥♥♥♥ around and finding out. That and/or just reading the wiki. It goes both ways at least, the game has methods of screwing you over, but you can counter it with your own ♥♥♥♥♥♥♥♥ so long as you have the knowledge. There aren't any guard-rails to stop you from ending up in an unwinnable situation, neither for bending the game over and making it impossible to lose either. So beware of that. There is a roleplay mode with quicksaves and automatic saving at settlements. I'd probably recommend to try that when starting out. That way you have room to screw around and die instead of const…
At its heart, CoQ is a game about life. It will not hold your hand, it will not pull its punches, and it will not play fair. You must be willing to win by any means. There is no strategy too unbalanced, there is no preparation that is too great. To win, you must treat the game as mercilessly as it treats you. And while it is certainly not for the faint of heart, the feeling of winning, and dominating an opponent so ruthless cannot be understated. Destroy those that you cannot conquer and turn the established order on its head. Long live the sultanate
Great roguelike
This game is amazing
10/10
Great game. Love how many different things you can do. Love it
Community reviews
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