

Strategy & Tactics: Dark Ages
HeroLabs · August 4, 2017 · Medieval, Strategy, Simulation, RPG, Board Game
Buy the Strategy & Tactics: Dark Ages key for Steam from Gameseal at $0.64 — the cheapest of 11 stores we compare.
Where to buy Strategy & Tactics: Dark Ages — official stores
Cheapest Strategy & Tactics: Dark Ages keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Strategy & Tactics: Dark Ages price by region
Strategy & Tactics: Dark Ages costs £0.48 in the United Kingdom, €0.55 in Europe (EUR), $0.64 in the United States, $0.64 in Georgia (USD), zł3.06 in Poland, CA$3.89 in Canada, A$4.39 in Australia, NZ$4.99 in New Zealand and R$9.39 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.48 −81% | £2.55 | £0.48 | 9 | |
| €0.55 −81% | €2.95 | €0.55 | 10 | |
| $0.64 −80% | $2.99 | $0.64 | 11 | |
| $0.64 −80% | $1.69 | $0.64 | 10 | |
| zł3.06 −80% | zł13.59 | zł3.06 | 10 | |
| CA$3.89 −80% | CA$3.89 | — | 10 | |
| A$4.39 −80% | A$4.39 | — | 10 | |
| NZ$4.99 −80% | NZ$4.99 | — | 9 | |
| R$9.39 −80% | R$9.39 | — | 9 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Strategy & Tactics: Dark Ages
Dark Ages is a tactical digital board game set in the violent world of alternate Middle Ages. Vikings against war elephants, musketeers against the Mongol cavalry, ancient phalanx legions against crusaders; the deadliest armies in history clashing in bloody war.
Strategy & Tactics: Dark Ages — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Strategy & Tactics: Dark Ages offers turn-based medieval strategy with an imaginative mix of historical and anachronistic units, but is severely hampered by significant technical issues including frequent crashes and freezes that plague many scenarios. Players appreciate the core gameplay loop of faction management and progression through glory points, though they note the game feels like a mobile port with limited unit variety, shallow general mechanics, and minimal impact from environmental factors, and the developer appears to have abandoned support for the title. Those willing to work arou
Strategy & Tactics: Dark Ages aims to deliver a sweeping medieval strategy experience built around turn-based conquest, faction management, and board-game-style decision-making. Developed and published by HeroLabs, the game drops players into an alternate version of the medieval world where historical armies and anachronistic units coexist—Vikings face Mongol cavalry, crusader knights clash with musketeers, and war elephants march beside early European infantry. This imaginative mixture adds a playful “what-if” quality to the campaign, and the game’s large provincial maps encourage players to think in terms of long-term planning rather than moment-to-moment micromanagement. Each scenario places you in control of a struggling faction, requiring you to rebuild your forces, secure income, and push outward through contested terrain. A notable strength of the game lies in how it frames strategy on a broad scale. You manage provinces rather than individual battlefields, and every decision—recruiting troops, positioning generals, fortifying borders, securing supply—contributes to a wider web of consequences. Terrain types such as rivers, bogs, and forested regions meaningfully slow movem…2 found this helpful
Too simple, too primitive, too repetative. It is not bad game by itself, problem is that it is mobile game. I don't know where I get it, most likely, from another bundle. I think I will finish all scenarios, but I'm not sure. I'd give a positive review, but desctription of the game is a blatant lie. All generals are similar, rather, there are maybe 7-8, max 10 different perks, they just improve on level ups. Like "give +5 atk, but remove -4 def". After level up it will be "give +6 atk, but remove -3 def" etc. Landscape and weather make a little impact: unit can have 30-100 atk, and bonus/malus usually is +/-3. It just does not matter in most cases, moreover so, because battle, say, in town gives bonuses to all participants. Generals again... Some can lead only 7 units, others 8, best 9. It is fixed. Why take general with 7 slots, if you can skip a turn and next one may have 8 or 9 slots?.. Fomations add very little: some units are good in front row, some in second, also second row gives defense bonus. Yes, it matters, but it's obvious, that if some unit will get 100 atk instead of 80, it should be placed into the front row, it is basic logic, not tactics. Of course, should be menti…2 found this helpful
Crashing and freezing, this game does not work anymore. My rating 0/10, not recommended.2 found this helpful
First was 0/10, that have 1/101 found this helpful
1 found this helpful
Update: I enjoyed this actually once I figured out the crashing quirks. it's very buggy, but figured out what causes crashes for the most part. The progression with glory points is nice, some scenarios are too hard to get all the optional objectives until you level up some. Dust and Powder is good for farming glory points, can get all optional objectives by turn ~35-45. Mobility is key, the light cav having 3x movement range is a lifesaver on scenarios you can swing it. Some maps crash every 3-5 turns, no rhyme or reason, some can go 40+ turns without crashing. Just sacrifice your turn and reload, doesn't take that long. Is less frustrating once you're used to it. Do not: Use resolutions higher than 1920x1080. Use more than 2 monitors, do not tab between monitors, the game will crash. If you crash due to resolution, be careful switching settings, you can only swap between windowed and full screen once before crashing. Reloading will refresh this 1x opportunity. When you have multiple generals in a town, don't select Recruit troops when cycling between generals that have already recruited troops, will cause crash. However, if you switch troops between a general that has moved, …
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