States, Firms, & Households

States, Firms, & Households

DMD 'Ware · April 15, 2016 · Strategy, Simulation, Indie

Buy States, Firms, & Households from Steam at $29.99 — the cheapest of 1 store we compare.

PC
5 user reviews0% · 5
Best price
$29.99
lowest tracked $4.49
Steam Buy at Steam

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Where to buy States, Firms, & Households — official stores

Steam
Steam
Standard Edition · Steam
$29.99
Buy

States, Firms, & Households price by region

States, Firms, & Households costs $14.49 in Georgia (USD), £23.79 in the United Kingdom, €27.99 in Europe (EUR), $29.99 in the United States, CA$33.99 in Canada, NZ$36.99 in New Zealand, R$57.99 in Brazil and zł107.99 in Poland right now.

Cheapest States, Firms, & Households offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $14.49 $14.49 — 1
United Kingdom £23.79 £23.79 — 1
Europe (EUR) €27.99 €27.99 — 1
United Statesyour region $29.99 $29.99 — 1
Canada CA$33.99 CA$33.99 — 1
New Zealand NZ$36.99 NZ$36.99 — 1
Brazil R$57.99 R$57.99 — 1
Poland zł107.99 zł107.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About States, Firms, & Households

A new economic sim where players are firms that try to gain the most profit. Find the right balance of prices and wages to produce what you need, sell your products, and keep your workers fed. Build up a strategy of building choices, locations, trucks, wages, prices, and production targets. Hone in on your strategy with graphs and a feel and understanding of the simulation mechanics.

Play in single player against AI or in multiplayer with other players. Build at least one of each building to have a functioning economy and connect everything to the powerline grid, road grid, and crude oil pipeline grid. Hold and drag over the build buttons in the bottom right corner to find out more about the buildings. To place a building, click on the building button and click and drag on the map where you want to place it. For conduits (roads, powerlines, crude oil pipelines), make sure to hold on where you want to start the placement of the tiles and drag to where you want to end the line of tiles. Powerlines and crude oil pipelines must be placed near roads for construction materials to be transported to them.

Make sure to build enough trucks to transport resources between buildings. To build trucks, click on any player's factory and click "Buy Truck" for however many trucks are needed.

If all players click on "fast forward" the game will run at maximum speed. If any of the players click pause, the game will be paused until that player clicks play speed or fast forward.

You can send chat messages in multiplayer by clicking on the black bar beneath the notification text box and hitting return to send messages.

New maps created in the editor are automatically downloaded in multiplayer and you can join live games in progress.

You can sell and demolish buildings and sell trucks. Click on buildings to adjust wages and prices. View graphs to learn more about production and sales for that building's resources.

States, Firms, & Households — game info

Platforms
Windows
Player modes
Single-player, Multiplayer
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Apr 15, 2016
I really don't know what the description of this game is going on about, calling itself an "Economic studio". While the economic model is interesting: unowned laborers decide where to live/work based on distance and cost/salary, the AI games have no settings or options, just everyone thrown in together on one tiny map where the AI will always make roughly the same decisions and outcomes, and build some strange-looking, tiny industrial blob. The tools to view the in-game economy that has developed are underpowered and unhelpful, and it is basically impossible to find the information you would need to micromanage your production. Aside from that, the game, in its current state, is very limited. There are only a small handful of production chains, and a pathetically small maximum map size. The game advertises multiplayer, but my client wasn't able to connect to their matchmaking servers. Running the game just to see what kind of economy the AI will set up can be mildly interesting the first time, but once that point is reached there's nothing to do aside from look at vague, scattered charts for an individual building's production, without any proper context of its relation to the ec…
59 found this helpful
Not recommended Aug 27, 2019
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