CASSETTE BOY

CASSETTE BOY

Wonderland Kazakiri inc. · January 14, 2026 · Action, Adventure, Action RPG, Action-Adventure, Puzzle

Buy CASSETTE BOY from Steam at $9.09 — the cheapest of 1 store we compare.

PC
Mostly Positive75% · 84
Best price 50 All-time low
$9.09-30%
$12.99⭐ lowest tracked
Steam Buy at Steam

Prices last checked

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Where to buy CASSETTE BOY — official stores

Steam
Steam
Standard Edition · Steam
-30%
$9.09
$12.99
Buy

CASSETTE BOY price by region

CASSETTE BOY costs $5.24 in Georgia (USD), £7.34 in the United Kingdom, $9.09 in the United States, €9.09 in Europe (EUR), CA$11.89 in Canada, A$13.29 in Australia, NZ$13.64 in New Zealand, zł27.29 in Poland and R$27.29 in Brazil right now.

Cheapest CASSETTE BOY offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $5.24 −30% $5.24 — 1
United Kingdom £7.34 −30% £7.34 — 1
United Statesyour region $9.09 −30% $9.09 — 1
Europe (EUR) €9.09 −30% €9.09 — 1
Canada CA$11.89 −30% CA$11.89 — 1
Australia A$13.29 −30% A$13.29 — 1
New Zealand NZ$13.64 −30% NZ$13.64 — 1
Poland zł27.29 −7% zł27.29 — 1
Brazil R$27.29 −30% R$27.29 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About CASSETTE BOY

“Does the moon cease to exist when I’m not looking?”CASSETTE BOY was inspired by a question from quantum mechanics and lets you explore a world where what isn’t seen… doesn’t exist.In this strange world that changes with your perspective, pursue the secrets of the missing moon.

A world that seems 2D, yet hides a 3D reality

At first glance, it seems like a 2D pixel-art world, but it’s actually a fully 3D structure.
Rotate the map to discover new surprises.

A puzzle that plays with what you see

In this world, things that aren’t visible simply don’t exist.Change your perspective, move obstacles out of sight, uncover hidden paths, and solve puzzles as you journey forward.

Action-packed gameplay and boss battles

Along your journey, take up sword and bow to face monsters and powerful bosses.

Characters full of personality

Meet mysterious characters in this curious world.Their stories and conversations bring depth, charm, and joy to your adventure.

Gear up for a bigger adventure

Find new weapons and equipment to expand your options in exploration and combat.

Game Features

• Perspective-based puzzles where unseen things don’t exist• A variety of puzzles and tricks triggered by rotating your viewpoint• A gameplay experience that blends puzzles, exploration, and action• A puzzle adventure that feels familiar yet refreshingly new

CASSETTE BOY — game info

Platforms
Windows, macOS
Steam Deck
Verified
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended May 23, 2026
Cassette boy is really trying to punch above its weight. It wants to be a genre-bending wow-inspriring game, in the likes of *Fez* or *Tunic*. But unfortunately it's clunky, confusing, and obtuse. The core idea is that objects don't exist when you look at them, which is cool! And there are a lot of interesting puzzles that it uses this for, like to delay the flight of arrows, or keep buttons down held. But it seems to be applied inconsistently, and a lot of puzzles end up feeling samey or tedious. It's got a cool 3D graphics with the gameboy palette, but it kind of makes things muddier and harder to discern objects. It's not always clear how to progress, and often you have to do a lot of re-tracking the same steps to trigger required events. Combat is kinda clunky and underwhelming. You can use geometry to make enemies disappear, but that doesn't usually do much. Every nice thing I want to say kind of has caveats. I sspect this is a solo project, but I haven't reached credits and the studio's website doesn't have many details. Sucks, I think this game is cool but has a lot holding it back
16 found this helpful
Not recommended Mar 17, 2026
Many potentially good things can come out of a thing that for some reason didn't want to address what intrinsically it was built to do. A game with an interesting premise might serve well for a fascinating experience, but here the standard falls flat into a sea of contentions, which unfortunately span many aspects of the game. It doesn't take long to see. The idea of making things nonexistent is good, yet it's not entirely true. Everything has an existing state, meaning that they have to persist in their previous form when they could be seen. It turns out plenty of things still exist when they can't be seen. The things that "block vision", hence render to nonexistence, are not tied to everything in the world, elucidating to the fact that the core mechanic does not play a huge role in the game. For whatever reason, the game also has an RPG system. It has no purpose. It doesn't tie in with the rest of the game. What's worse is that the enemies are truly not capable of moving around, and if they do find a way to attack the player they dish out a lot of damage, sometimes attacking abysmally far away with no consequence as the illusory hitbox reaches pretty well. Enemies hidden behind…
6 found this helpful
Recommended Apr 26, 2026
Feels like a combination of traditional Zelda adventure with Fez-style camera rotation puzzles, except that it doesn't come to the exploration highs of a Zelda or the "ah hah!" moments of Fez. Combat feels serviceable, and the puzzles feel serviceable. Writing and music is cute and fits the theme of everything going on. This is one of those "potato chip" games where you can pick it up and complete it over a lazy day, enjoy your time with it, and never really think about it again. I would recommend it to anyone looking for something in that vein and is a fan of light puzzle adventures.
4 found this helpful
Not recommended May 28, 2026
This one is so mixed for me. I really like the ideas and puzzles in the Fez esq adventure, but the bad enemy and boss designs are just horrible. The writing is uninspired and insta deaths feel bad. It is a big achievement releasing a game as a solo developer, but ultimately this game was just a boring slog to get through.
3 found this helpful
Recommended Apr 9, 2026
I love this game. Interesting mechanics, I'm having a lot of fun.
Recommended Mar 28, 2026
Enjoyed it even tho it was kind of hard to know where to go and what to do exactly in some parts. Played before minimap was introduced.

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