

Orphus - A Hentai CCG
Night Vision Games · December 24, 2022 · Hentai, Card Battler, Casual, Simulation, Trading Card Game
Buy Orphus - A Hentai CCG from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Orphus - A Hentai CCG — official stores
Orphus - A Hentai CCG price by region
Orphus - A Hentai CCG costs $6.29 in Georgia (USD), £8.50 in the United Kingdom, €9.75 in Europe (EUR), $9.99 in the United States, CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł45.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.29 | $6.29 | — | 1 | |
| £8.50 | £8.50 | — | 1 | |
| €9.75 | €9.75 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$12.99 | CA$12.99 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| NZ$14.75 | NZ$14.75 | — | 1 | |
| R$32.99 | R$32.99 | — | 1 | |
| zł45.99 | zł45.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
About Orphus - A Hentai CCG
Orphus - A Hentai CCG is a card collecting game where you rip packs, build decks with over 100 procedurally generated cards featuring multiple art stages, and compete in tournaments with automatic battles. What sets it apart is its ever-shifting meta where card values change over time, keeping you hunting for the perfect rare pulls to stay competitive.
Feel the thrill of ripping open some card packs, virtually! Not only does each pack have a chance to contain Common, Uncommon, Rare, and Super Rare cards, but every card has a chance to appear as unique alternate arts that will make you sweat.
Sexy Anime Cards!
With over 100 cards each featuring three art stages that range from modest to over-the-top explicit, you'll always have the motivation to open more packs, win unique tournament cards, or even head to the movies for that month's promotional cards!
Procedurally Generated Cards!
Each playthrough of Orphus will have you learning your own unique set of cards. A card that is a low-cost common in one game could be the unique super-rare needed to blast away your opponents in a different playthrough.
Stay On Top of the Meta!
Card strengths ebb and flow as time passes in the game, meaning you'll need to pay attention to strategy podcasts or play plenty of tournament matches in order to keep your deck in perfect fighting form.
Quick Gameplay!
Once you've built your deck of sexy waifus, you'll want to enter local, regional, or national tournaments to chase after prize winnings and special prize cards! Your deck will automatically battle opponent's, so you can quickly get back to what you want to do: Open more sexy waifu packs!
Orphus - A Hentai CCG — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Pros: A CCG with anime tiddies. Cons: The rules of this CCG are hidden from you The card interactions, if there really are any are hidden from you you don't even play the cards you make your deck by guessing which cards to add and then "paying attention to how they do" how they do can change dynamically it's barely even an auto-battler the 5 cards are placed in a row and one of the two sides turn red cause they "lost" for reasons I don't really expect much from a lewd game, but honestly I'd rather play another ♥♥♥♥♥♥ match 3 than this.7 found this helpful
Orphus - A Hentai CCG, developed and published by Night Vision Games, takes the familiar structure of a collectible card game and reshapes it into a single-player experience centered on collection, progression, and replayability. Instead of relying on traditional competitive multiplayer battles, the game encourages players to build increasingly powerful decks while participating in tournaments, collecting rare cards, and uncovering a wide variety of illustrated rewards. Although its mature content is the primary attraction, the game also attempts to provide enough strategic depth to keep players invested beyond its visual appeal. At the heart of the experience is an extensive card collection system featuring over a hundred unique cards with varying rarities, alternate artwork, and multiple illustration stages to unlock. Opening booster packs delivers the same excitement found in physical trading card games, as every pack carries the possibility of revealing valuable additions to a growing collection. Tournament victories reward players with currency, promotional cards, and exclusive prizes, creating a satisfying gameplay loop that constantly encourages further progression. The emp…2 found this helpful
Card total is 324, deck consists of 24 cards. You can only save/edit one deck. Game is based on yearly calendar system, each month consisting of 28 days. Every 7 days, there is a card shop tournament. Every end of month is Regional tournament. Every 6 months is National tournament. This totals to 48 opportunities per year to auto-battle while you use the other days to save cash and buy cards. Auto-battles/tournaments consist of 3 rounds, if you lose any round you get knocked out of the tournament. Each round, 5 random cards are pulled from your deck to combat 5 cards of the cpu opponent. There is this obtuse system in which card strength is hidden from the player and you just have to infer which cards are weak/strong through combat results. There is no "free battle" mode so you've got to engage with this calendar system to access the battles Card strength fluctuates month-to-month via buffs/nerfs which you can keep track of by listening to podcasts. The podcasts typically list several cards that received buffs/nerds but this is all done through text. Dev should of made the card art display too as there is no search filter for text making it a real pain to keep track of the info…2 found this helpful
I genuinely don't know why I 100%'d this game. It feels like a difficult game to talk about, since it's not a card game, but rather the simulation of a card game existing. I think the abstraction may seem awkward to many people, but even with a perfect grasp of the mechanics, depending on the way the world spawns even an ideal deck can have an unreasonably low chance of winning in Nationals. I expect that most people who grasp the mechanics won't take as many tries as I did, but the probability of winning can be low enough that you might end up needing to try six or seven times to complete it. The card art is all AI-generated, so if that offends your sensibilities then obviously you can act accordingly to your own tastes and ideals, but in my opinion it's very nice and quite enjoyable for the most part. Bits and pieces of odd anatomy or blended clothing show up on some cards, but I wouldn't consider it a deal-breaker by any means. In general, assume that the degree of mechanics present is barely better than any of the numerous hentai jigsaw games. This game is better than those (at least in my opinion), but not by an extreme amount. It's enjoyable to play if you have a queue of…
I just can't give indie games with cute anime girls a thumbs down. That said, this game is too difficult and/or annoying late game. The "Meta" changes each week/month and it takes way to much effort to update your deck repeatedly. I seem to lose every time I get to the final quarterly tournament as early as match 1. Maybe its bad luck, but its annoying to study a new meta for the next 3 months over and over again. Still worth collecting cards I suppose. Very hard to get "nudity" drops, but that's understandable. RNG is too heavy for this game to be actually fun to keep playing. I do wish it was an actual card game, its actually just one of those hidden-game-mechanics behind randomized-text-readings you have to decipher for gameplay. No real story though, which is the point of those kinds of games. Good impressions of a CCG meta grind though in fast time. It just hurts my brain to keep up. Thanks for creating this one, I doubt many will really love it though.
Overall: Fun single player TCG collector, great card art. Gameplay: Its pretty easy to get into. Once played with your card in your deck a certain amount of times, you get an icon attached to it which will tell you if its power level has been buffed or nerfed. Pretty relaxing, nothing complex about the gameplay. Just put in the strongest set of cards that are currently buffed at the time, try to match colors of you cards in your deck. If you are looking for an indepth card game, this isn't for you. However if you are just looking to collect some wifu's and try to go for the rare cards. this game is worth the time.
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