Fantasy Village Simulator

Fantasy Village Simulator

CYCLOPS · June 21, 2024 · Simulation, Strategy, Base Building, Roguelite, Deckbuilding

Buy the Fantasy Village Simulator key for Steam from Driffle INC at $4.30 — the cheapest of 5 stores we compare.

PC
Mixed65% · 54
Best price 38 Fair price
$4.30-38%
lowest tracked $3.49
Driffle INC Buy at Driffle INC

Prices last checked

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Where to buy Fantasy Village Simulator — official stores

Steam
Steam
Standard Edition · Steam
$6.99
Buy

Cheapest Fantasy Village Simulator keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Driffle INC
Standard Edition · Steam
$4.30
Buy
Eneba
Standard Edition · Steam
$4.85
Buy
Kinguin
Standard Edition · Steam
$4.88
Buy
CJS CD Keys
CJS CD Keys
Standard Edition · Steam
$5.12
Buy

Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.

Fantasy Village Simulator price by region

Fantasy Village Simulator costs £3.23 in the United Kingdom, €3.72 in Europe (EUR), $4.30 in the United States, $4.30 in Georgia (USD), CA$8.99 in Canada, A$10.25 in Australia, NZ$10.49 in New Zealand, zł17.13 in Poland and R$23.50 in Brazil right now.

Cheapest Fantasy Village Simulator offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £3.23 −45% £5.89 £3.23 4
Europe (EUR) €3.72 −46% €6.89 €3.72 4
United Statesyour region $4.30 −38% $6.99 $4.30 5
Georgia (USD) $4.30 −8% $4.69 $4.30 5
Canada CA$8.99 CA$8.99 — 1
Australia A$10.25 A$10.25 — 1
New Zealand NZ$10.49 NZ$10.49 — 1
Poland zł17.13 −46% zł31.99 zł17.13 3
Brazil R$23.50 R$23.50 R$24.25 2

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Fantasy Village Simulator

Experience building your own village with different races in a fantasy world! Produce more villagers for various production tasks and train more guards to resist waves of demonic attacks. Plan the production of supplies to create more powerful equipment for the guards to wear.

Fantasy Village Simulator — game info

Platforms
Windows, macOS
Steam Deck
Playable
Player modes
Single-player
PC Game Pass
Not included
More games like this:Mac games

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jun 22, 2024
If you are really interested in this then I would recommend waiting for a number of patches to go through. The economy isn't well balanced in either metagame progression or in the active game itself. A number of features don't seem to be implemented yet, and everything other aspect of the game is pretty low quality relative to the ten euro price tag.
8 found this helpful
Recommended Jun 24, 2024
Easy to learn, hard to master.
6 found this helpful
Not recommended Jun 25, 2024
I would not recommend the game at this state. Is the game bad? not exactly Is the game fun? yes but no The game itself has very interesting gameplay, but the way it is designed feel so odd. The game has 16 characters, but they all share the SAME card deck, yes u can customize the deck, but the difference between the characters were their passive, which mean maybe some excel at healing, some excel at producing foods, that's it, the 16 characters have identity but they are not UNIQUE, every character just build the same old "warrior archer mage priest", rather than human-> the four class, goblin -> maybe summon wolf or something, demon-> bring some demon army, but no, they just production rate+30%, nothing more andddd the gameplay, everything u do is just punishing you, it is NOT rewarding enough, you wan more food? ya good luck cause u gonna get wrecked by enemy, u wan more damage? ya good luck u will not have enough food to survive, the punishment for choosing a route is so heavily inbalance, not rewarding at all I managed to survive to 30 minutes, with every character playing the same build.. at this state it just not worth the money
5 found this helpful
Recommended Nov 16, 2024
Pretty fun game, Best described as a Roguuelite-Town-Management-Survival, simple to get into, but really hard to master and grind towards all your Meta-progress/unlocks. The main jist of the Game is about balancing your Economy with Defence, collecting ressources, upgrading the various Gear of your Troops/towers, increasing population and keeping up with your Food production. Every minute you get into the building phase where you choose new buildings to place/upgrade and manage your village, once you´re done with that the fight continues for 60 seconds, during that phase its pretty much an autobattler aside from sending villagers arround to different buildings/towers training more troops etc. It´s also quite grind-heavy with its Meta-Progression, where you can´t just increase 5 stats after single run, rather you gotta grind awhile for whatever long-term bonuses you desire. Long story short - It´s not very casual-friendly i would argue, which why i assume it lacks exposure/postive reviews, but for tryhard roguelite and defence-survival fans, It´s quite the Gem where you can easily spend 50 hours from the first look of it.
1 found this helpful
Recommended Jun 24, 2024
Enjoyable little sim - I've unlocked a bunch of races and found them to all have some interesting little things to recommend playing them. Found a few good strategies for winning the maps/difficulties with humans but need something new for the next races now! I do want to play the demons, slaughter the enemies, allowing me to raise some demon-villagers and then conquer a new difficulty next ;) Side note: The game also appealed to other family members I totally didn't expect it too - so they jumped in and tried to earn me some gold as well - go you good things! Would love to see some small QoL improvements like an ability to name/save decks - or have them 'per race'. having so many races that require different decks makes it fiddly to switch around and try something new sometimes.

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