

Gravity Spin
ERMedia · October 11, 2018 · Indie, Adventure, Metroidvania
Buy Gravity Spin from Gameseal at $0.76 — the cheapest of 6 stores we compare.
Where to buy Gravity Spin — official stores
Cheapest Gravity Spin keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.
Gravity Spin price by region
Gravity Spin costs £0.56 in the United Kingdom, €0.63 in Europe (EUR), $0.76 in the United States, zł3.49 in Poland, $4.99 in Georgia (USD), CA$7.99 in Canada, NZ$8.89 in New Zealand, A$9.95 in Australia and R$14.49 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.56 −90% | £5.76 | £0.56 | 5 | |
| €0.63 −87% | €0.90 | €0.63 | 6 | |
| $0.76 −87% | $0.90 | $0.76 | 6 | |
| zł3.49 −86% | zł25.49 | zł3.49 | 2 | |
| $4.99 | $4.99 | — | 1 | |
| CA$7.99 −20% | CA$7.99 | — | 2 | |
| NZ$8.89 | NZ$8.89 | — | 1 | |
| A$9.95 −20% | A$9.95 | — | 2 | |
| R$14.49 | R$14.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Gravity Spin
Find the repair drone and let it do its thing. But to do that, you have to navigate dangerous caverns, science divisions gone rogue and more, fight dangerous enemies and upgrade your suit along the way to ensure your survival. The best tool to help you with that is the gravity spin module allowing you to spin around gravity, which might actually prove to be a bit more confusing than first anticipated.
Gravity Spin is a metroidvania with a literal spin.
This is a traditional Retro Metroidvania with a heavy focus on exploration and survival. The asteroid base is a dangerous place and your arsenal is limited - when you start out, you don't even have a weapon. You have to upgrade your character in order to progress. Can you save the station from destruction?
The Gravity Spin mechanic is the best tool to navigate the environment, but you have to be careful: As gravity spins around you, the angle of movement spins around as well. Up becomes down and left becomes right. Enemies, too, are affected by gravity so be aware of your surrondings!
This retro-styled metroidvania is difficult and challenges you on every spin - literally. However, if you are unsure about how much challenge you want, you can always go to the settings menu and select the optional EASY MODE to help you reduce the challenge. Easy mode helps you navigate the asteroid base in the beginning and greatly reduces the danger from enemies. Ideal for newcomers and explorers who just want to see what the game has to offer without death behind every door.
Features:
- Vast, interconnected world
- Gravity spin mechanic - Up is down, left is right
- Tough as nails difficulty - Optional easy mode
- Retro look and feel - But comes with an autosave feature
- Lots of upgrades and hidden secrets
- Explore the history and secrets of earth and the asteroid base
-------------------------------
Controller Information:
This game is compatible with a wide range of gamepads. However, due to limitations with the engine, some controllers may not work properly. There is, unfortunately, nothing I can do about that. Should you have any trouble with your gamepad, maybe try another gamepad or use the keyboard. I apologize for the inconvenience.
Gravity Spin — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
After playing this game for 30 mins I can wholeheartedly wish I could get my $4 back. I tried to salvage the purchase and failed. After collecting the first power up, I could only make about 3-5 screens of progress before I died and literally had to start over with the beginning story. After the 30 mins were up, I rage quit, and came here immediately to write this scathing review. Unless you like a game with no direction and nightmarish difficulty that makes dark souls look like a day at the beach; save your money and go somewhere else.7 found this helpful
Gravity Spin is a retro-style metroidvania that takes a familiar exploration formula and transforms it through a creative gravity manipulation mechanic that constantly challenges the player’s sense of direction and movement. Developed by ERMedia and published by Plug In Digital, the game places players inside a damaged asteroid station after a devastating collision leaves the facility unstable and close to destruction. Equipped with a malfunctioning powersuit and limited resources, the protagonist must navigate dangerous corridors, abandoned laboratories, hostile creatures, and collapsing structures in search of a way to repair the station before everything falls apart. While the setup itself is fairly simple, the gameplay mechanics and atmosphere give the experience a much more distinctive identity than many smaller indie platformers. The gravity rotation system is unquestionably the centerpiece of the entire game. At nearly any moment, players can rotate gravity and completely alter the orientation of the environment. Walls instantly become floors, ceilings turn into pathways, and enemy movement changes depending on the current direction of gravity. What makes the mechanic espec…1 found this helpful
This game is acceptable, nothing special but it's playable after the awful beginning bit. For some bizarre reason, the developer decided that you have to run around the map with no weapon for like the first 1/3 of the game. Imagine playing Metroid and wandering aimlessly for seemingly hours trying to find a weapon so you can finally shoot at the enemies around you. After you get the weapon, it plays OK. Nothing special but not bad either. The one gimmick is the "screen flip" warp that flips the screen horizontally and vertically. At first it's very jarring and disorienting, but once you get the hang of it, it's easy. You wander through three large areas, collect upgrades, defeat three bosses and then you have a little quest to bring an item back to an area and the game ends. I died 158 times, mostly because you can't know what's below you so you will warp the screen and fall into a pit. If you die you keep your progress but it sends you back to the nearest entrance or warp. I did really like the music, the boss fights were fun and like most Metroidvanias you do collect health powerups and that added a little bit of value. Beyond that there's not much else to talk about other …
Have a hard time recommending this one, SO I WON'T. Tl;dr - terrible sound, awful gameplay mechanics and controls and the constant disorienting because the gravity shifter also mirrors the horizontal level layouts. The sounds are so torturous muting them should be the default setting. Especially the projectile sounds that make OBS audio visualizations spike red every time. Also the game design is super arduous to the point it becomes the main obstacle in the game. The soundtrack consists of sharp electronic music tracks that even a person like me that prefers that stuff finds itself turning it off after about a minute. I checked on it from time to time in new areas and every new track was equally dejectable. Also a lot of instadeath obstacles such as lava pools and extremely rare checkpoints, meanign there is a long slog between every single one. At least the progress you do such as the new items stick with you even if you die after getting them, so it could be worse. I feel like it would nothing short of a bloody vendetta I would be inviting upon myself by claiming it to be great or worth trying. It is difficulty and suffering from start to finish with zero payoff in sights. I…
Imagine playing original NES Metroid but you die in 3 hits and every time you die you restart at the opening elevator screen. The gravity swap mechanic is very disorienting because for some odd reason it also flips the rooms left to right as well as top to bottom.
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