

A Long Road Home
One Bit Studio · 2017 · Exploration, Puzzle, Point & Click, RPG, 2D
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About A Long Road Home
A Long Road Home is a classic point-and-click adventure where you solve intricate puzzles and explore dangerous catacombs, temples, and frozen peaks to reunite with your family and stop an interdimensional cult. With its richly detailed world, retro adventure sensibilities, and 6+ hours of challenging gameplay, it delivers an immersive journey through multiple dimensions to thwart an ancient evil's conquest.

The Story
A Long Road Home puts players in the role of a young man who becomes wounded and separated from his family when they are attacked along the way to their new home. Behind this plot is a secret cult led by a nefarious being, who is able to travel between the infinite numbers of planes (dimensions). Having conquered numerous worlds already, she now has her sights set on this one, and aims to use our hero for her own devious ends. If the protagonist is to reunite with his mother and sister, he must venture through catacombs, secret temples and frozen mountains while escaping the clutches of the evil invaders.

Features
- mouse and keyboard support
- gamepad support
- 6+ hours of gameplay
- challenging puzzles
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is sort of a cross between an rpg and an escape room game. It is nice to not have constant battles. The puzzles are a bit hard and I don't see how this can be done without a guide. It have multiple endings depending on your late game choices. I do recommend giving it a try!
https://youtu.be/uhGJEv86H5w Building an adventure game inside of RPGMaker is a bold swing that doesn't quite payoff as the puzzle design relies on a chain of single actions without strong signaling to what the steps are.
Indeed, a long road.
Objectively, “A Long Road Home” is a fairly good game: an attempt at an adventure using RPGMaker framework (which works mostly fine, only items manipulation is a bit clumsy), with decent environment design and good music, occasional puzzles and intriguing story with the atmosphere of divinity and mysticism about it. Unfortunately, what totally downed all of this for me was the insinuation throughout the story that brutal tyranny is somehow good, because it brings stability. It never is, and it never does.
Enjoyable little game, perfect if you have a couple of hours to spend. Simple and short but charming :)
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