

Ad Astra Infinita: The New Evolution
ArchonDev · 2025 · JRPG, Sci-fi, RPG, Turn-Based Combat, Post-apocalyptic
PC
This game is free to play. Get it on Steam →
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About Ad Astra Infinita: The New Evolution
Ad Astra Infinita: The New Evolution is a goofy, sanboxy JRPG focused on mechanical exploration and light environmental storytelling.This is my first major game, and I want as many people to play it as possible; therefore, I've made it free! Please leave a review if you played the game and let me know your thoughts. I'm planning to keep updating the game in response to feedback through 2026.Included:
- 10-20 hours of gameplay across seven to nine regions in the game world
- 20+ boss battles, about half of which are optional, some of which are challenging and/or have been tested, none of which have abilities the player can't get access to, but all of which drop cool stuff
- 150+ Mutagenes to equip to your party, including a sizeable number of unique effects, like draining health or poisoning the enemy with certain attacks, gaining resources when reduced below half HP, or becoming an energy being whose physical attacks deal Radiant damage
- 150+ skills to use in battle
- Convenience features - you can gain the ability to turn off random encounters, fast travel, trigger desired enemy encounters, and even teleport through walls on a map
- A fair amount of silly dialogue and environmental interactions, such as increasing or decreasing the number of corpses in a facility, going bowling, and quiz questions
- 50+ pieces of original music, including some that could be called headbangable slabs of riffage
- A manual, accessible from within the game at the player's behest, with detailed explanations of how equipment, skills and enemies work
- Original art
- Cinematic cutscenes
- Meticulously balanced gameplay
- Base building
- Highly detailed maps
- A consistent mood/atmosphere
- Dating/Waifus/Husbandos
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀6 found this helpful
This might be the greatest game of all time. The gameplay was made. The story was written. The music was recorded. My favorite part was when ArchonDev said "It's devin' time!" and archoned all over RPGmaker. Truly a life-changing masterpiece that everyone should play.2 found this helpful
If you like RPG Maker stank, this might be your new jam for a bit. That's all it takes to get the thumbs up of recommendation from me. I mean hey, I played for 19 hours, so it either did something right, or something's horribly wrong with me. Maybe even both. If you're looking for literally anything other than RPG Maker stank, there's far too much frustration here to be worthwhile for the average gamer. But you're not an average gamer, are you? What's the matter, scared? Anyway. The developer clearly put a lot of thought into the combat systems and the general progression. It is by no means standard RPG Maker. The relatively open nature of the game means you could easily stumble into an area with enemies way above your level, but if you tweak your build just right you could overcome it anyway and feel like a giga brained gamer. There's also plenty of missable stuff, some small, some huge. The number of ways to build your party is truly overwhelming. However, this is where the game starts to fall apart. The progression systems, while functional, are cumbersome to understand and use. It really could've used a complete overhaul or new UI, rather than using a crafting system p…2 found this helpful
I mean, it's alright.. Solid rpg maker game
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