

Airoheart
Pixel Heart Studio · 2022 · Open World, RPG, Puzzle Platformer, Action-Adventure, Dungeon Crawler
PC
Mixed59% · 63
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Screenshots
About Airoheart
Our story begins in the land of Engard, where our beloved hero Airoheart sets out on a journey to stop his brother's diabolical plan to unleash an ancient evil that has been sealed in the shadows for generations, and to trigger a war using the power of the Draoidh Stone.
Will you confront your own brother and stop him from executing his wicked plans?
Will you confront your own brother and stop him from executing his wicked plans?
Features
- Engage in real-time combat
Fight your way through dangerous monsters in real-time combat. Plant bombs, cast spells, drink potions, and overcome the dangers of Engard.
- Journey through an enchanting open world
Discover a beautifully handcrafted retro-inspired pixel art world featuring an overhead perspective that will take you back in time. Immerse yourself in a vast and captivating world bursting with life and unique characters.
- Conquer dungeons and solve puzzles
Acquire weapons and armor, and learn magical abilities to overcome complex puzzles and unlock new areas to explore. Navigate your way through murky dungeons and watch out for deadly traps and vicious enemies.
- Embark on a quest to save the world
Unravel a tale of betrayal, tragedy and redemption piece by piece. Embark on an adventure to stop your brother from unleashing an ancient evil.
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
$14.99
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I don't know what kind of crack half of these negative rec folks are smoking. I get that not every game is for everyone, but this was very palatable. This Zelda-like is dope! Better than [b]Blossom Tales 1[/b] and a decent rival to that games sequel ([b]Master Key[/b] remains my favourite above all though). I'll get the negatives out of the way first: There are some tricky moments in the final dungeon (though if you find the rune of lethargy, that should help). I will admit that the D-pad handles much better than the control stick--you want to play the game with that. The game recognized my 3rd party Xbox controller without issue. My biggest gripe was with a few scenarios in the late game involving throwing blocks. All I wanted to do was toss a block onto a switch in front of me. ..should be easy right? Well nope, you need to be in a very specific spot and can waste all of your mana attempting it, then have to re-exit the dungeon to regenerate it and try again. This is one thing that really needs to be polished up. Exploration was excellent, with plenty of items and spells to find. The map was good, though there are no dungeon maps. This does add a little frustrati…2 found this helpful
Hidden Gem
A nice nod to a Link to The Past! I think the reviews are too critical and expected something equal or better to LTTP - which this is not but still worth the money!
Airoheart some really bad controller design that makes the game very much more difficult than it should. Having owned the Super Nintendo and a Link to the Past back in the day I would say this would have been a typical mediocre wanna be of The Legend of Zelda : A Link to the Past. It's passable, but not as will polished as Link to the Past or on the same level as Secret of Gia or Secret of Mana though. Link to the Past has a faster pace action. I could only get my Logitech Gamepad F310 to work with the game.
The title screen made a good first impression—until you start a new game. After the intro, you realize that while you can move up and down with the controllers left stick, you can’t move left or right. The D-pad works fine in all directions, which suggests that the controller support was simply poorly implemented for a "Zelda-like" game. I can’t comment on the gameplay, since I’m not going to play the game any further. The price of the game is just as bad as the controller support...
the vibes are charming and the story is interesting but it's let down by the level design. Everything is so troll based, you lift a pot there's a bomb, you lift another pot and it's a static shock, another pot and its a bomb. mimic chests, random statues on the wall poking you, enemies pushing you off the edge on an icy floor etc. Also the game is reaaallly dark, and there's no brightness setting, so good luck dealing with all those traps in a dark dungeon you can barely see. At least give me a torch spell or something. Worst offense are the enemy hitboxes, sometimes you'll hit them, sometimes their shields, and sometimes not at all and they just walk right trough and hurt you, which makes it extra frustrating when you are standing in ice and are gonna get pushed off. Overall is a a good game but let down by all the frustrating stuff, so i cant really recommend anyone to go trough this, i would love to see a sequel though where they improve and fix all of this, there's deff a lot of potential here
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