Alchemyland

Alchemyland

azimuth team · 2017 · Early Access, Indie, Adventure, Casual, RPG

PC
Mostly Negative39% · 110
Best price
$0.99
lowest tracked $0.49
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$0.99
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About Alchemyland

✦ AI summary

Hunt and gather across a magical realm filled with gnomes, elves, and orcs, mining resources through memory games and dice rolling while working toward potion crafting. Alchemland combines collection gameplay with story-driven quests and achievements as you unlock recipes and master five professions to become the ultimate alchemist.

Alchemland is a magical land where wizards of gnomes, elves, orcs live, where the miracle-grass of Mandrake grows and terrible Leviathans are found.

Hunt, collect flowers and mushrooms, catch fish and bugs.
In future updates: get reagents from them, mix and open recipes for powders and potions.

The main goal of the game is to find pairs of elements in a certain time. All this will be tied with a story line and quests, generously seasoned with achievements in future.

Features
- Mining 5 resources in memory game
- 5 levels of the 5 professions
- Dice rolling game
- Steam achievements
- Trading cards

Coming soon:
- Craft
- Quests
- Storyline
- Russian language

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jan 12, 2025
Not Recommended
5 found this helpful
Not recommended Mar 15, 2026
Potions explode like popcorn every recipe is a patience test and I still don’t see alchemy here.
2 found this helpful
Recommended Jun 14, 2026
Why do you even grind?
Recommended Feb 9, 2026
Alchemland is a magical land where wizards of gnomes, elves, orcs live, where the miracle-grass of Mandrake grows and terrible Leviathans are found.
Not recommended Jan 22, 2026
Alchemyland is a small-scale fantasy-themed indie project developed and published by azimuth team that sets out to combine light role-playing elements, resource collection, and casual puzzle mechanics within an alchemical setting. The game introduces players to a whimsical world populated by classic fantasy races and magical flora, framing the experience around discovery, experimentation, and the idea of crafting mystical substances from the natural world. On paper, this premise suggests a relaxed but engaging alchemy-focused RPG, one that emphasizes curiosity and gradual mastery over combat or high-stakes action. In practice, the current experience feels heavily constrained by its limited scope and unfinished state. The core gameplay loop centers on gathering various resources—plants, insects, fish, and other fantasy ingredients—and engaging with a memory-matching puzzle that serves as the primary means of progression. While this mechanic is easy to understand and accessible to virtually any player, it quickly becomes repetitive due to a lack of variation or meaningful escalation. What could have been one system among many instead becomes the backbone of the entire game, leaving …
Not recommended May 14, 2025
[h2]What?[/h2] I don't know what I just played. It was sorta like a memory game, with some other weird stuff on the side. I didn't get very far, but it didn't really catch my attention. I'm sure you can see for yourself that I'm in the majority, especially with a mostly negative review score. Heck, the music abruptly stopped while I was playing and I was left with dead silence. Another pointer, is that the game is still in early access, and it has been seven years, so um, make with that what you will. Five of the seven achievements also popped when I launched the game, pretty sure that's a bug and completely unintentional. I could go on, but in the five minutes I played, there were way too many issues for me to even consider giving this a thumbs up.

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