Almost There: The Platformer

Almost There: The Platformer

Bony Yousuf · 2019 · Indie, 2D Platformer, Casual, Platformer, Difficult

PC
Very Positive80% · 116 📉 Recent reviews down 57%
Best price 40 Good deal
$0.54-80%
lowest tracked $0.25
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Steam
Steam
Standard Edition · Steam
-80%
$1.99
$9.99
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Humble Store
Humble Store
Standard Edition · Steam
$9.99
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Gameseal
Standard Edition · Steam
$0.54
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About Almost There: The Platformer

Sprint between saw blades while dodging homing missiles. Duck under lasers while the floor crumbles beneath you. Almost There was designed specifically for fans of the hardcore platforming genre - you've been warned.

100% Dexterity PlatformingAlmost There provides uninterrupted platforming awesomeness.

Hours and Hours of GameplayWith over 150 stages and timed challenges, Almost There will kill you thousands of times.

Spikes, Saws, Lasers, Missiles, Oh My!Everything in Almost There is designed to kill you. Enjoy.

Created for platformer fans -- by platformer fans



What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Feb 28, 2026
Simple graphics but addictive gameplay requiring sharp reflexes and patience. Prepare for funny falls and moments of exciting challenge a great platformer that keeps you hooked from start to finish.
2 found this helpful
Not recommended Jun 30, 2026
Non functioning garbage I have uninstalled within minutes. Buh-bye!
Not recommended Apr 21, 2026
Pick any other popular precision platformer. Buy it instead (doesn't matter which). It will have better personality and style than this game. Made for gamers who hate themselves.
Recommended Apr 7, 2026
Almost There: The Platformer, developed by Bony Yousuf and published by The Quantum Astrophysicists Guild, is a stripped-down precision platformer that commits completely to mechanical challenge over presentation or narrative. It doesn’t try to charm you with characters or immerse you in a story; instead, it focuses entirely on execution, asking players to master movement through a series of tightly designed obstacle courses. From the outset, it’s clear that this is a game built for players who enjoy testing their reflexes and patience rather than exploring or experimenting. The core mechanics are deceptively simple. You run, jump, and occasionally interact with walls or momentum-based movement, guiding a small geometric avatar through levels packed with hazards. The simplicity is intentional, as it allows the game to build difficulty purely through level design rather than introducing an overwhelming number of mechanics. Early stages act as training grounds, gradually teaching players how to handle timing, spacing, and rhythm. As the game progresses, these elements are layered together into increasingly demanding sequences that require near-perfect execution. What makes the expe…
Recommended Mar 6, 2026
Geometry dashes little cousin. Time trial platformer where precision is important. Great game to pass the time or try get a high score. Reminds me of cool maths games in school.
Not recommended Feb 18, 2026
frustrating

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