

Astor: Blade of the Monolith
C2 Game Studio · 2024 · Action RPG, Action-Adventure, Action, Hack and Slash, Combat
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About Astor: Blade of the Monolith
Learn new attacks, abilities and combos, unlock magical powers, and collect legendary weapons as you crush hordes of enemies. Find your way towards the Monolith, an ancient structure holding immense power, and confront the source of the planet’s haunting evil. Will you join Astor on his journey to become the planet's savior?

- Engage in intense battles against 16 different enemies and 10 formidable bosses across over 20 hours of main story and side quests.
- Arm yourself with 4 unique weapons, master dynamic skills and combos, summon powerful constructs, and craft your own combat style.
- Traverse Gliese's diverse landscapes, complete various side quests and uncover remnants left by your creators.
- Test your skills in combat challenges and conquer New Game+ mode for an even greater challenge.


Explore the mystical planet of Gliese and search for a lost history hidden throughout the planet's majestic landscapes, ancient ruins, and old temples left by past civilizations. Using your newfound runic power, shift into the spirit realm to solve puzzles, reveal secret passages, and uncover the answers to save the future.


Arm yourself with 4 types of powerful weapons and special abilities as you engage in intense, fast-paced battles. Pummel your enemies with a combination of melee strikes, ranged attacks, and air combos. Switch between equipped weapons at any time–even mid-combo to deliver unyielding critical hits. The choice is yours!


Harness the power of the Runic Swarm, an ancient energy used to materialize runic power as weapons or tools in combat. Unleash charged attacks to create devastating finishers, such as the Wall Crush and Runic Cannon, or summon powerful companions, shields, and decoys to gain the upper hand in combat.


Your journey will lead you down a path of discovery toward your destiny. Uncover answers to solve the mysterious disappearance of the ancients thousands of years ago, for they created the Diokek, but what deeper purpose lies behind the existence of your kind? Are you, Astor, truly the chosen one destined to bring salvation or destruction? The ancient Monolith holds the key to your answers, awaiting your arrival with the secrets of the past.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise the game's solid hack-and-slash gameplay, engaging story, appealing art design, and good performance, finding it an enjoyable casual adventure. However, common complaints center around persistent bugs (checkpoint failures, sticky menus, enemy glitches), an intrusive camera shake effect on heavy attacks that can't be disabled, poor collectible design that requires replaying entire missions, and awkward movement mechanics like forced backward running during locked-on combat.
You can't turn off the overly-done camera shaking effect that happens when you use your heavy attack. That means that playing this game means committing yourself to watch the screen shaking every few seconds for hours and hours. No thank you.4 found this helpful
Thoroughly enjoyable game. Nice simple hack-n-slash fun. Ran into a few bugs, but nothing that broke my save or set me back too far. It's pretty easy to miss collectibles on your first playthrough, because you'll often progress the mission without realizing, and then you can't go back. And if you want to go back to a level to collect them, you have to replay the missions. All other achievements were easily obtained through normal gameplay. The story is interesting enough to keep you invested, and the art design is cute. You won't find yourself stuck not knowing what to do or where to go, and there are no major difficulty spikes. Game runs well on the Steam Deck.1 found this helpful
great gameplay, great story. great graphics. some annoying bugs. couldnt restart from checkpoint and the fast travel map was sticky af. also golem king got bugged a couple times.1 found this helpful
Changing review from negative to positive: I actually like this game and fully intend to finish it, I like the combat and super awesome soundtracks. But, why in the word would you not have backpedalling in a action-adventure combat game? The character runs backwards instead EVEN WHEN YOU ARE LOCKED ON AN ENEMY causing you to get hit because your back is turned. Questionable design. (just got an ability that allow multi directional parrying and that mitigates the lack of backpedal, but still) Also, going back to an area for collectibles resets the entire area. You pretty much have to redo everything. This seems to be a major concern for players and still hasn't been patched, do the devs care?1 found this helpful
Astor: Blade of the Monolith is rough around the edges, but fun little adventure. I thoroughly enjoyed the game art and the simple yet satisfying weapon combo system. Sometimes I felt like the music lacked a certain oomph for the moments during which it was playing. In general, whether due to technical issues or in general, the music, sounds and narration felt a little understated. The character designs are fun! Love me some stilt-legged soul-powered automata. The golems were also lovely. The emphasis on Diokek culture is understandable, but I really wish we could see more of golem culture, developed in isolation as it is. The sequel hook did not escape my notice, so I am looking forward to that. One day, hopefully. ;) Now I am going to address an elephant in the room, as it were. As a big fan of a LEGO BIONICLE toyline, I could not help but draw parallels in certain aspects of the worldbuilding and the unfolding story, though I feel like it's just a coincidence. We have a race of advanced beings that went extinct, leaving behind a multitude of artificial drones/servitors wearing masks that hold great cultural significance for them. We have a prophecy of a chosen one rising t…
the game itself is a bug
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