

babe-lathe
tjern · 2024 · Action, Grid-Based Movement, Combat, 3D Platformer, Multiplayer
PC
Positive100% · 11
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About babe-lathe
✦ AI summary
Wake up in a mysterious bed with no memory and climb your way upward through action-packed floors filled with randomized encounters and hazardous platforming challenges. Customize your character, manage your inventory and stats, and team up with other players online to uncover what happened to your friends and escape this strange place.
You woke up in an unfamiliar bed, what is going on?
Doctor Lady was worried, your friends are gone.
Nothing to do except going up.
Doctor Lady was worried, your friends are gone.
Nothing to do except going up.
- Action packed random encounters
- Player customisation
- Inventory management and stats
- Platforming
- Online multiplayer
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
What an incredible banger. It is an amazing, unique game with cute characters and a fun story. The pacing is great, the game deserved more love!1 found this helpful
combining baybaldes with super smash bros style combat is a stroke of genius, and it has such a natural feel to it. its buttery. that being said, the multiple weapons are just not depthful enough to sustain interest in the combat, and the awesome things this games premise hints at are never really delivered on. there's only one boss fight- which was obviously a measure of cutting development time- and the whole game is full of little things like that, which make it feel like a compromised development. those qualities are part of the appeal of a tjern-type game, but this feels un-directed in a frustrating way instead of charming way. when the game reveals itself as a Just Up-type game based on it's very finicky platforming you're kinda just like... oh. the platforming isn't unredeemable but it also doesn't feel as if you're in control. its cool to discover all the types of jumps you can do, but i would often give the same inputs and receive different outputs. the platforming behaved in a way I couldn't diagnose or adjust to, especially when the unforgiving Just Up-ness has you backtracking over and over and over and over. I'm still recommending because its full of obtuse charm, …1 found this helpful
honestly pretty interesting game
General life advice. If a caterpillar starts talking in rhymes to you , then adventure awaits !
A great and very original platformer, fun with friends. It manage to add mechanics until the end + The bayblade fights are ok and original. I had a great time.
If you're like me and have a soft internal "hell yeah" when you see weird little indie games pop up then this one is worth the dive. The experience is firmly split between two parts: the fairly difficult grid-based platforming and the random encounters that put you into a fascinating collision-based combat system. While I got hooked into both the biggest hurdle is definitely the platforming, which involves understanding how to take advantage of the fact that wall-kicking resets coyote time and fighting some fairly narrow input windows to make those tricks work. But ultimately I found it satisfying once it clicked for me what each challenge was demanding. My only disappointment is that I would loved to have seen more experimentation with the combat. It's the kind of fun that makes me wish it had absurd optional challenges in the same way the platforming does. This is a full recommendation if both modes of gameplay sound appealing to you.
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