

Backrooms: Extractions
Headlight Studio · 2025 · Multiplayer, Horror, Online Co-Op, Psychological Horror, Survival Horror
PC
Mostly Positive73% · 624
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About Backrooms: Extractions
Face the Backrooms. Together.
Backrooms: Extractions is a co-op horror game for 1 to 6 players. Explore, survive, and complete your missions inside the Backrooms, a place where a single mistake can cost your life. Your goal: locate and extract the missing M.E.G. agents trapped within the Backrooms. Scan the areas, transmit their coordinates, and wait for the extraction window while avoiding the entities lurking nearby.New Mode: Endless Loop ♾️
The M.E.G. has launched an experimental protocol: the Endless Loop. A mode designed as an infinite sequence of levels, with the difficulty increasing each time you progress. Entities become more aggressive, resources scarcer, and only your composure will keep you moving forward. In this mode, only the supply crates dropped by the M.E.G. in each level will allow you to gear up and survive the next loop. A true test of endurance and strategy, made for the most experienced agents.Solo or Co-op up to 6 Players
Play solo for an intense, claustrophobic experience, or join a team to coordinate your extractions. Communication is key: the in-game voice chat (VOIP) amplifies the tension as entities can also hear you.Extraction Gameplay
Your mission is not to escape, but to rescue. Each operation requires you to locate trapped M.E.G. agents, transmit their coordinates, and secure their extraction. Each success grants valuable resources and strengthens your reputation within the M.E.G., unlocking new tools, levels, and skins.Available Levels
Explore 7 unique environments: Lobby · Habitable Zone · Paradise · Attic Floorboard · Utility Halls · Fun · The Suburbs Each features its own puzzles, threats, and extraction mechanics. New levels will be added over time to expand the experience.Entities with Unique Behaviors
Survive against 6 main threats: Smiler, Wretches, Hound, Skin Stealer, Party Goer, and Balloons. Each entity has its own behavior, sounds, and area of influence. Some, like the balloons from the Fun level, seem harmless until they reveal their true nature. Observing and understanding their patterns can make the difference between life and death.An Oppressive Visual and Sound Experience
Every sound matters. Every light can give away your position. Thanks to immersive audio design and realistic visuals, Backrooms: Extractions recreates the visceral fear of being hunted in an endless space. The tension rises at every moment: one wrong step, and you may never return.A Game in Constant Evolution
Early Access marks the beginning of a shared adventure with the community. New levels, entities, tools, and game modes will be added regularly. Join the official M.E.G. Discord server to connect with other agents and follow upcoming updates.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Seriously, this game is awesome. It has stunning visuals, great performance and fun gameplay mechanics. The dev is working alone and has an even bigger project but despite that, hes almost daily pushing hotfixes for bugs. Not only that, he also interacts with the community and lets us decide what to add / makes polls. This game is probably one of my favourite horror games and I hope it stays that way.1 found this helpful
This is a more advanced version of escape the backrooms. The other games are simpler, this is more intricate. Id say this is also much harder in a general sense too. Highly recommend. This is not a cozy horror game.
scary, fun, backrooms, what more do u need?
pretty ♥♥♥♥ backrooms game, not scary at all and super annoying to play
Is this game terrible? No. Is it good? No. not good, not terrible. The game looks nice, it's not even unoptimized, but the enemy AI is bad. It ruins the game a lot, if someone starts to catch you, the chance of escaping is 1%. Because the AI never gives up, it constantly catches you and only if you manage to hit those 0.2 seconds to run into a hole or an elevator, otherwise there's no escape. The enemy notices you at 50 meters in complete darkness, which also makes no sense. Mostly the rest of the game is good and interesting, but when the main point is the enemy and that's bad, then it really ruins the game. I can't give a bad rating because the game is still in development, but currently it's not good.
This game is cool and all, but I really wish they could add bacteria into level 0. But it's still a great game!
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