

Basement
Halfbus · 2019 · Management, Strategy, Crime, Simulation, Base Building
PC
Mostly Positive77% · 1,680 📉 Recent reviews down 68%
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About Basement
✦ AI summary
Build your criminal empire from a basement to fund your indie game dream while navigating turf wars, police heat, and rival gangs in this strategic business sim. Balance production chains, manage your crew, and outmaneuver competitors as you discover that the drug trade is far messier than your coding ambitions.
Basement is a strategy game, where you start doing illegal business to fund the development of your dream video game. It won't be easy, so get ready to deal with other gangs, cops, crazy junkies, mysterious investor and even ghosts from the past.
You'll start in an old uncle's basement and quickly realize how complex and unpredictable the world of drug dealing business is. Expand your influence, sell at higher rates, get better workers, equipment, weapons, upgrade your production and make your dream come true.
You'll start in an old uncle's basement and quickly realize how complex and unpredictable the world of drug dealing business is. Expand your influence, sell at higher rates, get better workers, equipment, weapons, upgrade your production and make your dream come true.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
“Basement is a strategy game” - no, it is not. Basement is a horrible mess of a game that doesn’t know what it wants to be. [list] [*] Humor/plot/writing. Do you like immature, flat humor that overly relies on dated pop-culture references and is completely unfunny? I don’t think you do, so all of the writing in the game will cause nothing but a “oh god why” reaction. [*] Management. Ok, so you hire people to do different tasks, you fire some people because you overhired one type of workers - and you restart your mission, because only in this game costs scale not with your current workers, but with total hired workers. Loose a bit too much in combat, change a bit too much staff - and your next hire will cost more money than you have space for and will ask for daily wages bigger than all of your other staff combined. [*] Building. While the system is basic, it is the only part of the game that does not break and works adequately - and I am specifically pointing this out so you understand, that if “basic” is the best thing you can get here - everything else is just way, way worse. [*] Combat. So you gave a few guns to your people and sent them to fight - good job, the …4 found this helpful
This is one of those games with a lot of potential but wasted by rehashing ideas instead of expanding systems in the game. Everything it does is very minimal from management, combat, economy, and the campaign itself. The campaign is probably the worst part of this because it plays out like a puzzle with a timer rather than something you can figure out from multiple approaches. The timer makes it worse because there is no pause button and in many missions that timer is very tight. Every product is just the previous product but sells for more and is more expensive to set up. When you unlock different classes of hires some of them are actually useless because of their stats compared to the older hires. Going back to the campaign, the story is just bad even for a video game plot.2 found this helpful
It's a good game, enjoyed my time while playing it.
underwelming and unfinished
if ure stuck, u simply suck <3 good luck
Poorly balanced. Just punishing with clunky mechanics and sorely lacking management controls
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