

Battow - Mages And Monsters
SensualHarvest · 2025 · Strategy, Casual, Point & Click, Arcade, RTS
PC
1 user reviews0% · 1
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Screenshots
About Battow - Mages And Monsters
Battow - Mages And Monsters is a bouncing bullet game, the player clicks somewhere on the screen for the Mage to throw a spell in that direction. The spell bounces off the walls of the scene, and the player will need to use this to their advantage to hit the rival. Every time the player collects a chest or shield, he is protected for one round, that is, will defend himself if he is hit by the monster's spell. It's a relaxing atmosphere game, simple and easy to play. There are 5 Mages, 20 monsters and 100 levels.Note: The game's main screen is in English, however, this game does not require knowledge of any specific language, it is a game that anyone can play without any difficulty. This game does not require any internet connection. Saving and loading are automatic and eliminate the need for load and save buttons as well as multiple data storage drawers.In this version 4.0 updated on December 11, 2024, we included controller support, and now the user can switch between mouse and joystick in a practical way, and to do this simply click the right mouse button or the key corresponding to "Fire 2" on the joystick, the "Fire 2" key on the Xbox is equivalent to the "B" button on the controller.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
So many of the pictures moved. All my friends had simultaneous heart attacks.4 found this helpful
The core gameplay loop of clicking somewhere to launch a projectile attack and hoping it ricochets in the right way to hit the enemy is not fun. There is no tutorial and nothing is really explained. For example, there are "gems" or something floating in the level, and if your bullet hits them, the gems disappear. What are the gems for? Do they give you points? Are they required for a secret ending or something? I haven't been able to figure it out. Similarly, there's also a treasure chest which, if you shoot it, opens. But what the consequences are of doing that still elude me. No idea if I've unlocked something by doing that, or if there's a hidden score counter somewhere that I've incremented or what. There are also angles where if you click there, the bullet spawn and then immediately collides with you, causing you to die. That is to say, you can't shoot "behind" or to the left of yourself, because any attempts to do so will immediately kill you. Beyond this, the game has no real redeeming qualities to make up for the lackluster gameplay. The art, for example, is rather jarring, and it's not always visually clear what counts as a wall (and thus would reflect your bullets) and …3 found this helpful
Weird game that feels like it was meant to be something much bigger, but instead ended up quickly cobbled together from whatever assets the developers had available. You notice this immediately from the welcome screen, which only has a couple of very simple buttons. One of them, the exit button, literally has the word “button” written across it. There are no settings or options either, so the only thing you can do is press play. Once you start, you’re greeted by five mages that represent the game’s chapters, with each chapter containing four stages. Progression is completely linear though, so you have to clear everything in order. Every stage is essentially a fight against a single enemy repeated five times, but at least each of the five characters faces different opponents. Overall, the mechanics are extremely simple, even if the game barely explains anything and some elements initially feel pointless. Each stage takes place in a single screen with your character on one side and the enemy on the other. The goal is to hit the enemy with projectiles, but there’s always some kind of obstacle blocking a direct shot. Because of that, projectiles can bounce, so the idea is to aim at a…
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