

Block Line Engineer
ElectronDust · 2021 · Simulation, Strategy, Sandbox, Exploration, 3D
PC
Mixed50% · 14
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Screenshots
About Block Line Engineer
Block Line Engineer is a physics based sandbox automation simulation game where you build machines from basic parts like motors, rotating joints and connector plates. Once your machine is done you teach it how to move and maybe combine it with a different machine to form a block line. Block lines are moving blocks to block receivers. Optimize your block lines to achieve maximum throughput.
Features
- Realistic Physics
Both machines and blocks are simulated in a way that mimics real life physics. Machines need to be driven by motors. Links with many parts attached are heavier. Weight needs to be taken into consideration when choosing the right motor (choose too small of a motor and you end up with a slow moving, overloaded machine.) - Easy click and place machine building
Just click on whatever part you want to add and the game will show you were that part can be attached. - Simple machine teaching
Just drag the link you want to move to where you want it to be and add a move command. Open or close the gripper and add a grip command. Play back your command chain to see your machine move through all the poses you defined (and hopefully do something useful along the way.)
- Unlimited possibilities
Want to create a machine with 6 independent arms? No problem. How about a machine with 2 Grippers working in tandem? Go right ahead. Want to activate a machine when another machine reaches the end of it's command chain? We've got that covered. - 10 challenging levels
Figured out a machine configuration that works great in the first level? Neat. You might need to rethink your approach in the next level though. Each level poses a unique challenge and there's no one machine design to rule them all. - Detailed in game help
Being a Block Line Engineer is no walk in the park. Building, teaching and optimizing machines is complex work. But do not worry, for you are given The Block Line Engineer's handbook; An in game guide that covers everything from blueprint creation to machine disassembly.
- Blueprints
Proud of your newest design and looking for a way to reuse it quickly in other levels? Blueprints are the way to go. Drop your machine on a blueprint slot to make it easily reusable.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Good but frustrating. I couldn't get the parts to do what I want. I'm sure with time I'll figure it out but it'd be nice to control motor speed so I could program actions more precisely. I saw a catapult type robot in the video for the game but trying to recreate that is very tricky, though I am only 2 hours in and maybe with more practice I'll be able to do it. Still, I've had a good time so far.3 found this helpful
Game is fun, does need some polish though. Also, there is no quick and easy way to report bugs afaik. A sort of F8 Button like for example in Subnautica would really aid to get feedback back to the dev.3 found this helpful
Edit: I decided to change my review to negativ. Overall this game could be good, but since there has been no update that enhances the gameplay I see no point in buying it. Original review: A very interesting concept, though content wise the game is in my opinion still more early access than a full release. I hope there will be more building possibilities, as well as more options for the commands (such as waypoints instead of full stops, movement speed/time, etc.)2 found this helpful
Puzzle game that isnt hard or fun, if it had a sandbox id say it would be cool.1 found this helpful
I enjoyed it, but its very much a clunky game. Feels unfinished. Could be so much more.
I really like this game
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