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About Bomb-Bomb
This is Bomb-Bomb,
A Quick, Short, Easy to learn game that can be played over and over again.
Split-Screen Multiplay
Split-screen, One keyboard, Bomb throwing game for Casual players.
When the time is up the players are transported to a deathmatch map where the map shrinks and forces the players to throw bomb at each other.
Battle your friend and score higher to flatten their nose.
Be warned though, the opponent can reset the score anytime.
Singleplay Zombie Survival
Singleplay, Zombie, Survive
Player is transported to a dark map where waves of zombies spawn.
Your goal is to kill as many zombies as possible within the time-frame of 10 minutes.
It won't be easy though, I myself couldn't reach wave 10 :P
Zombies hurt you everytime it touches you and is faster than you.
They have a weakness though.. They are dumb!
Use the environment as much as possible to avoid them from touching you.
Bomb
Player can throw bombs
Player is not affected by their own bomb
Bombs ignite when it hits a wall or a floor (not players)
Bombs explode after 1 second
Damage decreases by distance away from the bomb
Items
Health Pack: heals the player 50 health
Bandage: heals 4/sec for 20 seconds
Shield: Invincible until hit
Adrenaline: 150% speed for 15 seconds
200% bomb reload for 15 seconds
Have FUN!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Bomb-Bomb, developed and published by Vito Devs, is a compact indie action title that builds its entire identity around a single, easy-to-understand mechanic: throwing bombs and surviving the chaos that follows. It presents itself as a casual, pick-up-and-play experience, designed more for short bursts of fun than for deep, long-term engagement. From the outset, it’s clear that the game is not trying to compete with larger or more complex titles—instead, it focuses on delivering quick, accessible gameplay that anyone can jump into with minimal effort. The core loop is extremely straightforward. Players control a character in a small arena and rely on timed bomb throws to deal damage, avoid incoming attacks, and outmaneuver opponents or enemies. The simplicity of this system is both its biggest strength and its most noticeable limitation. On one hand, it allows players to grasp the mechanics almost instantly, making it ideal for casual sessions or multiplayer gatherings. On the other hand, the lack of additional layers—such as varied abilities, deeper strategy, or evolving mechanics—means that the gameplay can feel repetitive after only a short period. The game offers both multipl…1 found this helpful
Incredible game! My favourite part was when the enemies walked into the walls because they couldn't pathfind to kill me.
Community reviews
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