

Bombabomb!
CryT4x · September 29, 2023 · Casual, Strategy, Singleplayer, Old School, 2D
Bombabomb! is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Bombabomb! price
Bombabomb! is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Bombabomb!
If you miss games like these old classics, here is one for you to enjoy, even if it isn't preinstalled with your OS! ;)
How it's working:
Well, basically you just have to explode matching colored bombs with a click. There is really not more to it.
But the real difficulty isn't to play... The main goal is to get rid of ALL bombs!
Win the challenge:
Although you can force end the game at every point, the intended goal is to have zero bombs left on the playfield.
So even having just three bombs left is pretty good, having only one bomb left is mind boggling... So try to get the best outcome possible and let every bomb explode!
Current Development State / Story behind the game:
I made this game from scratch with zero PC-Game-Development experience and I guess we all can see this, but I made this game just as a hobby and in the first place as a gift for my father, who played a game just like this on our first PC around 2005. I had to exchange all textures and sounds / music with self-made or CC licensed ones, because in my first build, which I obviously won't ever publish, I used the sounds and textures of a well known Survival-Sandbox game made in 2009 where everything is blocky... ^^
So if I find bugs and / or have some new ideas for content, I will update the game!
Upcoming Content & Updates:
I already have some Ideas, what I could add to the game, like different difficulties, new Textures which maybe could include the Steam-Workshop for everybody to make their own textures, and maybe also a few other game-modes and for the SteamDeck controller support. Any controller-support at all would be nice for a start tbh, but this are all future plans which will take much time, so don't expect fast development! :D
I also want to have Steam-Achievements, but before I learn how to implement them, I maybe should know what achievements I want to add to begin with...
One thing left to say:
If you buy this game: Thank you for supporting a hobby of mine and I hope that you will have fun playing my game, whenever you have one or two minutes to spare! Special Thanks to Dave, D1cki, EzBeard, Draveax, Crank, Magonius and obviously my dad! Have a nice day! o/
Bombabomb! — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Game recently went free-to-play, it's a fun and simple puzzle game, on par with something you'd see on a mobile device appstore or pre-installed on classic Windows operating systems. Thankfully, the micro-transactions are purely for donations and aren't predatory, which is a huge plus and I respect that move a lot! Definitely worth playing if you want to kill a few minutes periodically and don't have the motivation to play longer more fleshed out games.5 found this helpful
eheheheheh hey lois, i like bombs3 found this helpful
00.0001/1990032 found this helpful
Bombabomb! is a deliberately minimalist puzzle game developed by CryT4x and published by Pacryja and CryT4x that leans into clarity, immediacy, and old-school design sensibilities. It wears its simplicity proudly, presenting a compact experience built around a single, well-defined mechanic and inviting players to explore that mechanic to its limits. Rather than layering on modes, stories, or complex systems, Bombabomb! focuses on the pleasure of cause-and-effect puzzle solving and the quiet satisfaction that comes from mastering a clean ruleset. The core concept is instantly understandable. You are presented with a grid filled with colored bombs, and your task is to eliminate them by selecting groups of adjacent bombs of the same color. When clicked, these groups explode and disappear, causing the remaining bombs to shift and settle into new configurations. The goal is deceptively straightforward: clear the entire grid. In practice, achieving that perfect clear demands foresight and restraint, as careless detonations can leave behind isolated bombs that are impossible to remove. This tension between immediate gratification and long-term planning forms the backbone of the game’s ch…2 found this helpful
I like it.
Bombabomb! is about as simple as a game can get, but I actually think that is part of the reason I like it. I am given a board full of coloured bombs and I have to click groups of matching bombs that are next to each other so they all explode. The goal is not just to clear some of the board either. I am supposed to get rid of every single bomb. That gives a very basic matching game a little bit more thought because one bad click can leave me with awkward groups that I cannot clear later. The puzzle itself is easy to understand within a few seconds. I look at the board, find matching colours and try to work out which group is best to remove first. I quickly realised that clicking the biggest group straight away is not always the right answer. I need to think about how the remaining bombs will sit after each move and try not to leave single bombs or small groups stranded. That is where most of the challenge comes from, and I like that the game does not need loads of complicated rules to make me think. The whole thing has a very old computer game feel to it, which fits because it was made as a tribute to the sort of small games that used to come pre installed on PCs. The presentatio…
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