

Choice of Robots
Choice of Games · 2014 · Choose Your Own Adventure, Text-Based, Choices Matter, Interactive Fiction, Indie
PC
Overwhelmingly Positive96% · 1,893
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About Choice of Robots
✦ AI summary
Design revolutionary robots and shape humanity's future in this epic 300,000-word interactive sci-fi novel where your choices determine everything from your robot's personality to whether you'll spark an uprising or conquer Alaska. Play through thirty years as a brilliant inventor with branching storylines, nine romance options, and four different endings that reflect whether you've taught your creations to love or lead them to world domination.
The robots you design will change the world! Will you show them the true meaning of love, or conquer Alaska with your robot army?
Choice of Robots is an epic 300,000-word interactive sci-fi novel by Kevin Gold, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
Play out thirty years of your life as a brilliant robot maker, from graduate school near the present day to a future in which your robots have changed everything. Depending on your choices, your robots may be independent or obedient, clumsy or graceful, empathic or cold…and you yourself may live to an old age happily married or alone with only robots to comfort you.
Play as male or female, gay or straight, with nine characters to romance, four alternate climax chapters, and over seventy achievements to unlock.
Choice of Robots is an epic 300,000-word interactive sci-fi novel by Kevin Gold, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
- Build a unique robot character–you choose everything from its shape to what it calls you
- Instigate or prevent a robotic uprising
- Teach your robots to love humanity, or disdain it
- Build an artificial intelligence suitable to take control of the world's governments
- Start a war against the United States, and win
- Marry a human or an advanced robot, and start a family
Play out thirty years of your life as a brilliant robot maker, from graduate school near the present day to a future in which your robots have changed everything. Depending on your choices, your robots may be independent or obedient, clumsy or graceful, empathic or cold…and you yourself may live to an old age happily married or alone with only robots to comfort you.
Play as male or female, gay or straight, with nine characters to romance, four alternate climax chapters, and over seventy achievements to unlock.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I led a rebellion against the US, massacred thousands of civilians, razed cities to the ground, and took Alaska from em and gifted it to my loyal r0b0t commander, and right after that, without any pretext, I am in a hospital in mainland US being treated for being too smart.. How?1 found this helpful
I don't typically play CYOA games, but once upon a time, I stumbled on the web version of this game. This game is surprisingly deep for what is essentially comparable to a choose-your-own-adventure book. It has a lot to say about the future of mechanics and artificial intelligence and how humanity chooses to interact with it. The writing is pretty smart in that regard, and the writing also respects the player's choices very well as things you choose to say or do in early chapters will come back with heightened significance in later chapters. The only criticisms I have for this game is that, for all it's replay value, it's rather short. A single playthrough should not take a fast reader any more than 2 hours. You are encouraged to replay constantly, both for achievements and just to see every premutation of every branching path, but it still will get old fast with constant replays. But you can do worse for 7 dollars as of writing.
I'm giving this one a thumbs up even though I don't think I could play it again for personal reasons, but it's just objectively a really well done game, and I quite enjoyed playing most of it and finished it in about a day. Enough other people have already detailed its strengths (branching, interesting choices, simple but effective stats) that I'm not going to spend too much time there and instead talk about the one thing that prevents me from wanting to replay it: theme. This probably won't bother most players but I found it a little disturbing how the robots were treated in the game. I guess I'm just very pro-human and it's long been a pet peeve of mine when stories make it sound like machines can ever come close to the value and complexity of a human life. While I can get over that for stories in other mediums, it felt a little extra disturbing for a story written in the second person, where *I'm* the one encouraged to, for example, go on dates with a hunk of metal that I myself designed, maybe even get married to it. Earlier on in the game, I thought the choices would have enough nuance that I could avoid some of this content. This is true to a degree: at the start of the gam…
The author of this novel, Kevin Gold, is a professor at Boston University who teaches about computing and AI, and it shows in the writing. Every decision you make is impactful, consequential, and nuanced. This game will have you questioning your own beliefs. It will make you feel. Choice of Robots is simply top notch sci-fi and I would recommend this to anyone interested in sci-fi about artificial intelligence.
its okay for what it is
Back when I first played this, certain spoilery aspects felt "railroady" to me, but looking back it's obvious and well explained WHY things happened how they did. Overall, those were my only concerns. In this time of complex feelings towards large language modles, a story that places you as the one in charge of a thinking and growing machine? it really helps to emotionally encapsulate people's concerns with AI in the modern day while ALSO giving you something crunchy and and entertaining.
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