Club Naughty

Club Naughty

Ripknot Systems · 2016 · Sexual Content, Nudity, Simulation, RPG, Casual

PC
Mostly Negative35% · 129
Best price 49 Good deal
$0.87-90%
lowest tracked $0.49
Eneba Buy at Eneba

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Steam
Steam
Standard Edition · Steam
-90%
$2.49
$24.99
Buy

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Eneba
Eneba
Standard Edition · Steam
$0.87
Buy

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About Club Naughty

Welcome to Club Naughty, a unique management gaming experience. As a club owner you will be challenged by a variety of decisions and skill games all humorously themed in a night club environment. Converse with customers and employees by completing requests and opportunities that will boost your cash flow and level. Complete event oriented mini-games that will challenge your skill and stamina. Be a show off and complete all 48 achievements with rewards that will boost your club owner and unlock 48 signed in-game dancer posters. Upgrade your nightclub by purchasing 16 different dancers, 18 awesome dubstep songs and more. Advance your club owner and territory by unlocking all 10 nightclubs and create your Naughty empire!

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Nov 27, 2025
Only ever came across this game due to the Funhaus Wheelhaus series. That's the only reason why this gets a positive review.
11 found this helpful
Not recommended Jan 1, 2025
Do I recommend the game? No Do I like the game? No [h1]The Steam tags[/h1] The Steam Tags are wrong! There is no sexual content, there is nudity though. It is not a life sim. Choices does not really matter. It's not a racing game. It is not a dating sim. [b]What it is[/b]: A management game with 3D models in a simulated strip club. [h1]The Issues[/h1] There are issues with the in-game achievements. There is one Achievement (Club Upgrades), where it is impossible to get the last in-game achievement because once you get to the last club and have bought all the club updates, the achievement still has not unlocked in-game. The mini games are nearly impossible without an auto-clicker. It is possible to fall outside the map and get stuck until you reload the game. The controls are janky. [h1]The Review[/h1] The game is too repetitive. You are going to do the same actions throughout the game repetitively and there is very little difference. While the text in most of the problems that customers or your staff have some slight difference, it boils down to if you want a 2% bonus to Reputation (which is basically nothing) [b]or[/b] 25$ which is decent in the start when you bu…
9 found this helpful
Not recommended Dec 28, 2024
Very lazy game. It's a really simple "tycoon" game where you just run around and buy stuff to increase money/second which is fine but you literally start negative for one of the subsets of income, the reset to another club barely gives you a bonus, the reset also just doesn't add to your income which wasn't expected considering you're a ♥♥♥♥♥♥♥ club owner and would assume multiple clubs give multiple incomes. Bad bad bad
2 found this helpful
Recommended Apr 26, 2025
amazing games because it had fat tatas in it
1 found this helpful
Recommended May 25, 2026
good
Not recommended Apr 1, 2026
Club Naughty, developed and published by Ripknot Systems, is an ambitious attempt to merge management simulation with interactive character-driven systems inside a nightclub setting. At a glance, it promises a hybrid experience—part business tycoon, part life simulation, and part mini-game collection—but what it ultimately delivers is a mixture of ideas that never fully align into a cohesive or deeply satisfying whole. The foundation of the game lies in managing and expanding a nightclub business. Players are tasked with hiring performers, upgrading venues, improving services, and increasing overall profitability. There is a clear progression loop: earn money, reinvest it into the club, unlock new locations, and gradually grow your enterprise. Early on, this structure can feel engaging, as each upgrade provides visible changes and a sense of forward momentum. The idea of building a small venue into a larger network of clubs gives the game a framework that is easy to understand and initially rewarding to pursue. However, as the experience unfolds, it becomes clear that the management systems lack depth. Many decisions feel routine rather than strategic, with limited consequences t…

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