

Color Defense
BUG DUCK GAMES · January 20, 2020 · Casual, Strategy, Indie, Incremental, Tower Defense
Color Defense is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Color Defense price
Color Defense is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Color Defense
You can choose between different towers and upgrades to survive as long as you can.
You unlock prime points depending on your kills and Evo points for reaching wave 1000+. Upgrade your towers and get as strong as you can.
- 11 maps and 2 challenge map (on release day)
- 12 enemies (4 different colors and 3 different types)
- 2 Boss enemies
- 4 traps
- 12 towers (4 different colors and 3 different types)
- 4 color gem plants
- 7 different tower upgrades
- 5 different trap upgrades
- 126 Prime upgrades
- 13 evo upgrades
- 4 local buffs
- 4 event buffs
- 7 timed buffs
- 4 attack pets
- 2 idle upgrade pets
- skilltree
- steam achievements
- steam highscores
Choose a map, build your defense and gain prime points everytime you reset or die. These points can be spend to upgrade your base, traps or towers and beat a higher wave. After 1000+ waves you can evolve and reset the whole game to get evo points which you can use to buy permanent unlocks. During the whole game you can increase your account level to unlock higher upgrade max levels, skillpoints and more drop. New maps can be unllocked with with other modifiers which are harder but also reward more evopoints.
We are developing the game further and add more features and maps in future updates.
Color Defense — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions

COLOR DEFENSE - FANTASY ENEMIES SKIN 1

COLOR DEFENSE - FUNNY ENEMIES SKIN 1

COLOR DEFENSE - ALL MAP UNLOCK

COLOR DEFENSE - SUPER ATTACK PET

COLOR DEFENSE - SUPER IDLE PET

COLOR DEFENSE - PREMIUM ACCOUNT
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀8 found this helpful
It's a free idle tower defense game. It's well put together and kind of fun.2 found this helpful
"Color Defense" is not free, it's a DLC ridden mobile app polluting Steam. A lazy, "casual" tower defense game with an eye watering $30 DLC price tag as the develoeprs panhandle their way to try get you to pay them huge amounts of money for a garbage minimalist TD. As a tower defense, it's garbage, with phoned in minimalist graphics (get it, phoned in, because this is a mobile app?). Lame gameplay... it's just so much more mobile app Steam pollution. This features really godawful, lazy minimalist line/block "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks bad because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. Probably a lot of the poor quality is because this is made for iPhones. I didn't spend thousands on a gaming rig so I can pretend it's an iPhone. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to …1 found this helpful
Игра "Color Defense" - это простой, но увлекательный тайм-киллер с элементами стратегии. Суть игры заключается в защите своей базы от наступающих волн врагов, стреляющих шарами разных цветов. Игрок должен быстро переключать цвет своего орудия, чтобы уничтожать шары соответствующего цвета и не пропустить ни одного. Поначалу геймплей кажется слишком простым, но по мере прохождения уровней сложность возрастает, требуя от игрока концентрации и молниеносной реакции. Количество цветов увеличивается, враги становятся быстрее, а сама игра превращается в настоящий хаос. Графика в игре минималистична, но приятна глазу и не отвлекает от процесса. Звуковое сопровождение ненавязчивое и хорошо дополняет игровой процесс. Несмотря на свою простоту, "Color Defense" очень затягивает. Она идеально подходит для коротких игровых сессий, когда нужно быстро убить время. Игра заставляет мозг работать на пределе, развивая реакцию и координацию. Единственное, чего немного не хватает, это разнообразия в видах врагов и каких-нибудь дополнительных бонусов или умений, которые бы облегчили прохождение особенно сложных уровней. В целом, это отличная игра для любителей казуальных аркад.
Could have easily been my favorite game ever, combining the genres of idle & tower defense beautifully, if it were just more fully developed. It's quite bare bones, doesn't have any explanations in game, and you're only able to play on 1 map at a time. With a year more of development from a team of one, could've easily been a 5$ game that would provide entertainment for thousands of hours. Even in its current state, it's very hard to put down and has an upgrade system that keeps you progressing at all times. Phat missed opportunity abandoning the project so early.
From my early perspective it's not a bad idle Tower Defense game. If you've played tower defenses, the concept of building a mixture of different element towers and traps for a mixture of different element monsters and monsters with magic/armor resistence is not a new concept. There's a build button and an upgrade button and the waves run themselves automatically. That's like 90% of the first few hours of play which gives you time to poke around the other features. You can figure it out with a small amount of intuition. What's interesting is when you lose, all your build stays and the waves restart at lvl 1 and go again. This lets you continue to upgrade and streamline your towers and traps to push higher max waves. There is no real punishment other than waves restarting at 1 and going again. The points of discouragement I've experienced so far have been that once you have a trap on every tile, a tower on every path-adjacent tile, there's not a whole lot to do but wait. But I mean it's a simple idle game so I guess that's to be expected. the upgrade cost for what you get doesn't feel good but you can buy upgrades in multiples which sort of fixes the problem. I might suggest sim…
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