

Dead Man's Fault
Parker Becton · 2022 · Horror, Walking Simulator, 3D, Psychological Horror, First-Person
PC
Positive88% · 34
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About Dead Man's Fault
A short psychological horror game about descending into a cave.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I really enjoyed my time with Dead Man's Fault! This is a PT inspired, Cave Crawling/expedition sorta game with some well made Analog Horror and some surprisingly funny voicelines! I'm absolutely terrified of the idea of being lost in a cave and going through these winding tunnels reminded me a lot of Subnautica with the limited vision and sense of dread that SOMETHING was going to get you. This was helped via the ambience and I found myself jumping when I struck a flare and shivering when I descended into the inky depths. This is well designed stuff and I really appreciate it. The last 5 minutes of this game to me, is some of the scariest sh!t I've played in a while and I LOVED it. Of course, it's not perfect. My main gripe is the price-tag. This game is about 30 minutes long, and given that length, this feels more like a demo someone might play for free, rather than a completed project priced at almost $4.00NZD. I will always mention whether or not I feel like I got my moneys worth, and here I'd have to say NO, but this doesn't mean I regret supporting Indie Devs. It's hard to make a game, and to make another, money will probably be needed. I hope your next projects, (if you d…4 found this helpful
Good Lidl game! Buy it or you fall down a cave and a group of men will slap your arse!1 found this helpful
awesome ass game. freaked me out pretty good i was scared. excited to see what else u guys release good looks1 found this helpful
Cool game, not worth 3$ though, more like 1-1.5$ , it's replayability is very low it's cool tho
*Dead Man's Fault* is a short but deeply unsettling experience. With incredible sound design, it delivers a genuinely creepy atmosphere throughout its 20–30 minute runtime. I encountered no bugs during my playthrough—the game feels remarkably polished, especially for a two-person development team. I absolutely recommend it, especially given its fair price tag. Supporting this game sends the right message to these talented newcomers—**"Keep up the great work and bring us more!"**
just sucks
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