

Decoherence
Efecto Studios · October 28, 2021 · Top-Down Shooter, Turn-Based Tactics, Strategy, Auto Battler, Tower Defense
Decoherence is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Decoherence price
Decoherence is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Decoherence
Customize your bots and assign them specific commands to carry out your strategy!
Pilot your creations personally and adapt to the chaos of the matches!
Manage unpredictability! No two arenas are ever the same, so plan carefully but remain adaptable as anything can happen during a match.
More of a lone wolf? Jump into the Entropy Tribunals and have a go at the single player mode, in which you’re continually tested but thoroughly rewarded for your performance!
Decoherence — game info
- Platforms
- Windows
- Player modes
- Single-player, Online PvP
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Try the game. Build Robots. Blow stuff up. Enjoy.5 found this helpful
A TD builder with mobile turrets and the ability to pilot them. Could be worth to check out if you are into more manual and deliberate interfaces and planning. Stages have a pre-planning phase and a combat phase. There's nice artwork.5 found this helpful
"Decoherence" is a sincerely made and genuine product that's a real bargain (because it's free). This is a unique spin on TD mechanics using constructible, mobile defenses rather than static towers, and it comes delivered as a polished and complete product. I might find it a "maybe" product if they had some kind of insane price on it, but given how much you get here for nothing, I still think there's insanity going on... insane value, that is. The graphics in this game are really quite good, which at least makes the game look more appealing. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. Here, you get a reasonably even match, enough to give this a pass. It's free... now, but it wasn't before. The developer was charging $10 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. Which I find to be a bit of a surprise. Even though this is "free", it failed to appeal to the 120 million+ ga…3 found this helpful
Decoherence is a tactical action-strategy hybrid developed and published by Efecto Studios (Efecto Estudios SAS) that carves out a distinctive identity by merging modular robot construction with real-time arena combat. Rather than focusing purely on reflex-driven action or purely on abstract strategy, the game thrives in the tension between preparation and execution. Players are tasked with designing custom combat robots from a wide selection of components, configuring their behavior and loadouts before deploying them into fast-paced matches where plans are tested under pressure. The result is an experience that rewards both careful engineering and moment-to-moment adaptability. The core of Decoherence lies in its modular robot-building system. Players assemble units by selecting chassis types, weapons, propulsion systems, and support modules, each affecting movement, survivability, and combat performance. Every decision carries weight, as resource limits force trade-offs between firepower, durability, and utility. A heavily armored unit may withstand punishment but struggle with mobility, while a lighter, faster design can harass opponents but risks quick destruction if caught. T…1 found this helpful
Игра «Decoherence» — это уникальный эксперимент с физикой и головоломками. Геймплей основан на управлении частицами, их взаимодействии и создании стабильных систем. Визуально всё выглядит минималистично, но атмосфера насыщенная: мрачная музыка, динамичные переходы между уровнями. Механики интуитивны, но требуют времени для освоения. Плюс — оригинальность и глубина; минус — иногда сложность уровней и отсутствие подсказок. Для любителей нестандартных задач — отличный выбор.1 found this helpful
Decoherence is a strategy game that mixes tactical combat with deckbuilding and autonomous robot units. Instead of directly controlling every action during a battle, I build a team of robots, give them abilities and then try to outthink my opponent through positioning and preparation. That unusual combination makes it feel quite different from a standard strategy game. The biggest strength for me is the planning. Before a battle begins, I have to decide which robots to bring, how they should work together and which upgrades or abilities will give me the best chance of winning. Because the units can act on their own, preparing the right strategy is often more important than simply reacting quickly during the fight. The robot designs also give the game plenty of variety. Different units have different roles, strengths and weaknesses, so I can experiment with combinations to create a team that fits my preferred strategy. Finding a combination that works particularly well against a difficult opponent can be very satisfying. The deckbuilding elements add another layer of decision-making. I have to think about which cards and abilities are worth including rather than simply collecting…
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