

Deep in the Woods
Cotton Game · 2024 · Puzzle, Indie, Casual, Hand-drawn, Fantasy
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Screenshots
About Deep in the Woods
Beautiful scene
The game follows a classical quest for family, unfolding throughout the changing seasons with exquisite scenes for players to discover clues and advance the story.

Distinct seasons
Throughout the game, distinct characters, beasts, monsters, and spirits contribute to the mysterious, beautiful, and dangerous atmosphere of the deep forest.

Enriching puzzles
Filled with various engaging mini-games, the puzzles in the game challenge players' observational skills, so be cautious not to get lost in the enchanting scenes!
Are you ready to enter this deep forest?
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise this point-and-click adventure for its beautiful, fairy-tale-inspired artwork and creative puzzle design featuring mythological creatures, though opinions on the story and overall experience are positive. The main frustration centers on unclear interactive elements—objects that can be clicked aren't indicated, hidden clickable areas blend into backgrounds, and some puzzles lack direction or hints, forcing players to rely on walkthroughs or trial-and-error. Additional complaints include repetitive music, occasional unresponsive controls, and missing quality-of-life features like
The story revolves around a child whose father was killed by a dark wolf. In order to save him, the kindly bird instructs him to travel through all four seasons and assist mythological creatures in exchange for runes. The game has a dark undertone and fascinating art that resembles a Grimm fairy tale. Everyone can play the game since all you have to do is click on objects on the screen and sometimes place them in the appropriate locations. Objects that can be interacted with or collected are not indicated, so you may need to spend some time clicking around. Although the scenes appear to be alive with objects moving about, there is hardly any interaction. If you click on a seemingly interesting object that is not part of the puzzle, nothing happens. Some interactions are not always visible, therefore a lack of feedback can be problematic. For example, in one scene, an important object is hidden under a seemingly innocuous rock and grass. Also, some things require multiple clicks to provide a result. So, if you click on it once and nothing happens, you might conclude that it is not important. Because everything can be done with a single mouse click, you can play the game with one …3 found this helpful
I enjoyed playing this one (on PC) and 7 hours later I finished it......There were times when you were given ZERO direction of what to do or even know you could do certain things. This is a point and click game but it is also on occasion a Click & Drag game. I think a "hint" system would really benefit some of the puzzles in each season, otherwise you'll need to have a walk through video on stand by to help you go through. It is a really beautiful game and the creatures are very very unique.......AND where the hell was Mom during all of this :) Is there an exit game button for this? Couldn't find that on the start up menu.1 found this helpful
Pros - Beautiful artwork - Fantastic puzzle and level design. - Good controls, almost entirely playable with mouse (you do need top press ESC to exit) - Good save system, appears to auto-save after every interaction. Cons - Music is repetitive and also stops abruptly before looping. - A lot of the game feels a bit like a hidden object game because there is no hot-spot reveal and some of the items you need to interact with or pickup just completely blend in with everything else. Overall its gets a recommendation, despite some frustrating click every where moments.1 found this helpful
[h3] Neutral review ... [/h3] Mostly this is a pleasant game but it has some very frustrating issues. The graphics are pretty but the scene exit button can sometimes be a pain to see. It blends into the background so much that it becomes a hit & miss. Whilst there's an interesting variety of puzzles some of them are incredibly obtuse. Unless the puzzles are solved the game progression can not continue. As there are no achievements to be gained, there needs to be a SKIP option after a few failed attempts.
I like the artstyle, and generally like the story and puzzles. Worth it
This was a fun game until it turned into testing the quality of the interface to respond to my actions, and it turned out not to be very good at responding . This is set up to be something the player "fails" at but it is really just bad programming on the part of the game-maker.
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