

Deep Race: Space
Raciebug · 2019 · Racing, Indie, Casual
PC
Mixed63% · 19 📉 Recent reviews down 55%
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Screenshots
About Deep Race: Space
INTRODUCTION:
Deep Race: Space is Space themed single player racing game. Player can choose from several different unique tracks, where to
drive against 3 other opponents which has different and unique ships and skills, like opponents has different top speed and handling.
Player drives with powerful space racer which speed is 500km/h and using turbo button and hitting boostpads
at track, top speed can reach over 700km/h, but then controls goes more harder. Player can also use airbrakes to control ship at tight corners
If player drives out of track, he respawns to last checkpoint but also lost lot of time against opponents which also
can drive out of track. When player reaches yellow colored line race will be end and some tracks has 2 lap races
Races last 1-2 laps, depending selected track. Some tracks are like ovals and some have more tight corners and are longer
Some tracks contains music, some only space ships sounds
FEATURES:
- 14 race tracks
- 2 freeruns, where player drives alone and can test race ship movement and handling and other game features
- Few Steam achievements
- 3 different skilled ai opponents:
- Poor
- Medium
- Hard
- 1-2 laps races
- Checkpoints where player respawn after driving out of track
- Boostpads which gives more speed
- Turbo button which gives more speed, which can be over 700km/h
ALSO store page include quickref and manuals Controlsnew.pdf file which include controls
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Nice indie race, reminds me on F Zero, with a few tracks vs tough computer where is no mistake allow and you get get speed of 500 km/h on long ditance. Really nice and that for cheap 1,59. If you like fast speed racers, then give it a try <315 found this helpful
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] Deep Race: Space is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few Unity asset store packs, dumped them all in a blender, and submitted it to Valve as if they're real game developers.[/quote] Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. In this case, the asset flipper took an Unreal "hover" racing template/tutorial/whatever, slapped some lazy models on it they probably stole from somewhere else, and called it their own game. It has no value or merit as a real game. It doesn't even launch for many gamers, crashing to desktop immediately, but then again this was never really intended to even be a playable game. Tero ju…3 found this helpful
Honestly a pretty garbage game. Not the worst racing game I've played on Steam, but pretty bad. i got it to see if it might scratch some of that F-Zero or Wipeout itch for a cheap price. and well once you get the hang of the bad controls, it's way too easy and stupid. there's 2 achievements and they aren't even for real races in the game. since this is a limited profile game, it's not even worth getting it for the easy achievements as they don't' effect your game completion average or total games 100% anyways. can't even showcase the achievements. there's really no point to this game unless you want to pay 99 cents for a lack luster F-zero clone that's way too easy.2 found this helpful
Deep Race: Space, developed by Raciebug and published by Tero Lunkka and Raciebug, is a sci-fi racing game that places players in the cockpit of futuristic spacecraft and challenges them to master high-speed circuits set against a cosmic backdrop. At its core, it is a straightforward arcade-style racer that prioritizes velocity and accessibility over simulation depth. Rather than offering an expansive career mode or narrative context, the game focuses on delivering quick, self-contained races where the primary objective is simple: outpace your opponents and cross the finish line first. The sense of speed is one of the game’s defining characteristics. Ships move at impressive velocities, often exceeding 500 km/h during standard flight and reaching even higher speeds with turbo boosts and track-based acceleration pads. This emphasis on raw speed creates an immediate thrill, especially during long straightaways where the sensation of acceleration is most pronounced. However, that exhilaration is tempered by the demands of track navigation. Sharp turns and narrow sections require careful braking and precise steering, and overusing boost can quickly send a ship off course. Balancing ag…
all i could think about when playing this was that meme of we have it at home kid - mom can we get f zero? mom - we have f zero at home f zero at home - this is pretty much a poor mans f zero and a bad one at that. you can find way better future racers that look better and play better dont waste your money.
One of the Worst Games i have ever played
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