Deep the Game

Deep the Game

Goricina Productions · January 11, 2020 · Free to Play, Adventure, Indie, Action, Pixel Graphics

Deep the Game is free to play — no purchase needed. We track it so you know if that ever changes.

PC
Mostly Positive78% · 943
This game is free to play. Get it on Steam →

Screenshots

Deep the Game price

Deep the Game is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.

About Deep the Game

✦ AI summary

Explore a perilous cave system as a stranded adventurer, navigating pixel-art platforming challenges with wall jumps, climbing, and swimming while dodging hostile creatures and uncovering ancient ruins. Search for hidden treasures and secret rooms as you race to find the exit and escape back home.

Welcome to the Deep: Pixelart platformer indie game located deep inside caves. You are a cave explorer who accidentally falls in a pit which leads to a big cave system. After some exploration, you find remains of an old civilization that used to live there and decide to explore it a little further.

Deep the Game — game info

Platforms
Windows
Player modes
Single-player, Online PvP, Split screen
PC Game Pass
Not included
More games like this:Split-screen games

DLC & expansions

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 6, 2026
Very deep
4 found this helpful
Recommended Mar 28, 2026
Good and simple :)
4 found this helpful
Recommended Jul 28, 2026
Developed by Goricina Productions and published by Goricina Entertainment, Deep the Game is a free-to-play side-scrolling platformer that blends retro-inspired visuals with exploration-focused gameplay. The adventure begins when an explorer unexpectedly falls into a vast subterranean world, forcing them to navigate an ancient network of caves in search of a way back to the surface. While the story remains intentionally straightforward, it establishes a mysterious backdrop filled with forgotten ruins, hidden pathways, and remnants of a civilization long since lost. Rather than relying on lengthy dialogue or cinematic storytelling, the game lets its environments gradually reveal pieces of its history as players descend deeper into the underground. The gameplay centers on precision platforming, rewarding players who master movement while remaining curious enough to investigate every corner of the map. Traversal goes beyond simple jumping, incorporating mechanics such as climbing, wall jumps, swimming, and sliding that make exploration progressively more engaging. Hidden chambers, collectible coins, valuable treasures, and secret routes encourage players to deviate from the main path,…
1 found this helpful
Not recommended Jul 22, 2026
Simple platformer. Feels unfinished and frustrating at times, not very fun. There won't be any updates to my knowledge, but this can be some feedback even for future projects. I will strart with the good: Chapter 2 final level 20 was very fun compared to everything before. Art is nice. I also like how Chapter 4 looks, it is very cool! Music is nice. Now what could be improved... In general: Movement feels too fast. There is also no coyote time. In my opinion, crates take too long to break. The chests in the menu flashbang me every time I open one. When it comes to audio: Every surface has same walking audio (grass and stone for example) Springs have no audio Getting hearts has no audio Fire has no audio Getting damadged from spikes Finishing a level has no audio Bow itself has no audio, there is only audio when hitting something. Punching has no audio When it comes to levels: Loading seems to be fast but the transision screens into chapters are very slow. Levels could have more detail, background for example. They feel empty. Chapter 2 level 13 1st high jump is annoying, Chapter 4 level 9 is not fun at all. Chapter 3 level 20 gimmick shows bac…
Not recommended Jul 10, 2026
I'd like to start off by saying that this game does have its upsides, like a nice soundtrack and artstyle. Also, I don't have a problem with the chest or cosmetic system, I think those are fine. And one more thing that I want to get straight, this game is a little short without any DLCs, so 2 hours is basically the whole 4 chapters. Anyway, my main complaint is the platforming physics. Man, I really think it could have been so much better if it had some touch-ups. But, I'll cut the dev some slack since they've stopped updating the game a while ago. I just wanted to say that, for starters, the falling speed is kind of a mess, I'd appreciate if that would've been nerfed. In addition, coyote time would make the game a whole lot more easier to play, not in difficulty, but it would make it less annoying. Also, the wall jump physics aren't very good. When you jump off a wall, you only have the choice of a little hop that you can't control. You have to just hold whatever direction you were jumping to actually move off the wall. But I suppose that can make it good for quick wall jumps. I think a good addition would have been to add jump input velocity, where the longer you press W / Space…
Recommended Mar 28, 2026
might be the only review but this game is a free platformer its actually a vibe and the controller support is good i hope the best for the dev of this game as he is pretty talented

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