

Desolation Seed
ECS Software · 2026 · Simulation, Exploration, Dystopian , Destruction, Singleplayer
PC
Mixed66% · 65
This game is free to play. Get it on Steam →
Screenshots
About Desolation Seed
▫Late stage Tower of Babel The world has evolved into a desolate wasteland where enslaved humans are forced into a virtual network of strife and violent conflict. powered by human nervous systems remote controlled surrogates roam an open air combat prison of urban ruins, environmental biohazards, and societal collapse.
▫ Surrogate CombatNavigate the polluted expanse and kill everything in your way with an intuitive and responsive EEG controlled combat machine▫ Two Gameplay ModesLinear : Endless retry for a more aggressive combat approachReality Mode : Perma death for a deeper Simulator experience . No second chances death is real▫ Survival Mechanics Engage your scavenging and hoarder instinct by looting urban ruins, abandoned buildings and human compounds (Nests) for resources you will use to survive a open waste of environmental disease and desolation▫ Performance Enhancements ingest highly affective performance enhancing combat stimulants and nutritional chemicals in a world were traditional food is all but forgotten ▫ Humanity is a Resource Geotag Nest dwelling humans and exchange their data for upgrades to master the punishing environment lower food chain humanity is a resource
▫ Explore Modern Culture View inside the collective mind of a fallen humanity as codified in the cultural zeitgeist of interactable NPC characters ▫ Plug into a Purgatory Network use various networked items and discover computer terminals to assist you in completing your ultimate goal against the ultimate sadist
* Some information above is subject to update as development progresses. follow page for frequent updates
▫ Surrogate CombatNavigate the polluted expanse and kill everything in your way with an intuitive and responsive EEG controlled combat machine▫ Two Gameplay ModesLinear : Endless retry for a more aggressive combat approachReality Mode : Perma death for a deeper Simulator experience . No second chances death is real▫ Survival Mechanics Engage your scavenging and hoarder instinct by looting urban ruins, abandoned buildings and human compounds (Nests) for resources you will use to survive a open waste of environmental disease and desolation▫ Performance Enhancements ingest highly affective performance enhancing combat stimulants and nutritional chemicals in a world were traditional food is all but forgotten ▫ Humanity is a Resource Geotag Nest dwelling humans and exchange their data for upgrades to master the punishing environment lower food chain humanity is a resource
▫ Explore Modern Culture View inside the collective mind of a fallen humanity as codified in the cultural zeitgeist of interactable NPC characters ▫ Plug into a Purgatory Network use various networked items and discover computer terminals to assist you in completing your ultimate goal against the ultimate sadist
* Some information above is subject to update as development progresses. follow page for frequent updates
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
James, I love your music but this game is legit unplayable. I'll still support it tho!10 found this helpful
incredible! hope it can keep its opaqueness and focus throughout the early access period, with hopefully just some more firing modes or enemies to expand the core. for now, i wish it had an option to cap FPS to common refresh rates like 30, 60, 120, 144, 180 and 240. i love the ending section as it is, but for fun i wish it was at true 6 degrees of freedom just to hammer the point home. the game as it is on the current early access version is already great and meaty.3 found this helpful
This is like if Armored core was a first person dark souls shooter. Also, the homeless looking dudes that you tag for currency remind me of Ice Poseidon1 found this helpful
Updated review and wow I love this game so much the world building the sluggish controls it feels like your piloting a machine of agony into pits of guts and decay all for some machine to get its final high its practically pointless yet all so rewarding.1 found this helpful
Super cool1 found this helpful
i wish i could recommend this game, but right now it's kinda rough at this stage. i have no criticism regarding the environments and the majority of ui elements. the problems ive encountered so far have to do with gameplay, frequent menu freezing (at least on linux), a cursor that's difficult to see contrasted against the menus, and strange default key configurations. [strike] in the tutorial, those small camera(?) entities kill you way too fast for you to have time to precisely lock onto them with the fluid-like mecha aim. this could be fixed by adding substantially more total health or adjusting the amount of damage they do. [/strike] [i] discovered that crouching largely eliminated the aim problem so nevermind lol. some total health increase would still be desired. or an adjustment on the drones' hurtbox. [/i] a sensitivity slider in the settings would also be nice. after dying, when a stimulant has been previously used the quantity doesnt reset back. unsure if this is intentional but it doesnt make sense and makes the experience quite annoying considering ammo doesnt have this behavior. holding ADS also makes the screen jitter significantly sometimes. seeing as the dev is very…
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