

Dig For Riches
OxygenStudio · 2026 · Mining, Underground, Simulation, Economy, FPS
PC
Mixed52% · 21 📈 Making a comeback 81%
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About Dig For Riches
⛏ Dig, Carry, Trade
The deeper you go underground, the more opportunities you discover.Dig For Riches is a comprehensive mining simulation focused on digging, transporting, trading, and progression.Dig, collect, carry, sell — invest wisely, go deeper, and grow your profits.
🧺 Wheelbarrow & Transportation System
- Place the items you find while digging into your wheelbarrow
- Upgrade your wheelbarrow to increase capacity
- Carry more items and sell more in a single run
- The deeper you go, the more valuable the items become
💎 Resources & Crystals
- Breakable crystals can be found inside the mine
- Breaking crystals gives you instant money
- Deeper layers contain rarer and more valuable items
⚒ Pickaxe & Shovel Upgrades
- Pickaxe upgrades
- Stronger digging power
- More profit from crystals
- Larger digging area
- Faster and more efficient excavation
⚡ Energy System
- Digging consumes energy
- When energy runs out, digging stops
- Energy drink system
- Can be purchased permanently with Gems
- Can be bought instantly with Coins when needed
☢ Radiation Zones
- Some mining areas are radioactive
- Staying too long will drain your health
- Choosing the right path and leaving in time is important
🏋️ Bench Press – Energy Progression
- The game features a bench press system
- Using it daily permanently increases your energy capacity
- Higher energy allows longer digging sessions
🗺 Map System
- Purchase a map from the upgrade area
- The map helps you:
- Plan where to dig
- Spot dangerous areas in advance
🔄 Trade System
- Exchange money for Gems
- Use Gems to purchase:
- Valuable items
- Special conten
🤠 Missions & Extra Content
- Get missions from the Sheriff NPC
- Find and deliver requested items
- Earn:
- Money
- Special rewards
💡 Lighting System
- Purchase lights from the shop
- Place them inside the mine
- Light upgrades provide:
- Longer illumination time
- Wider visibility
🧱 Decoration System
- Improve your environment with the decoration system
- Higher decoration levels increase the selling price of mined items
📱 Phone System
- Purchase a phone
- Use apps to:
- Quickly return to the main area
- Sell items remotely without visiting the selling point
🎮 Mining Experience
Dig For Riches delivers a mining experience built around digging, transportation, upgrades, and planning.Make smart decisions, improve your equipment, and push deeper into the mine.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
hi everyone......for the game i really like it i almost have 100% smooth with game and i really like digging game but like i said almost perfect there was little happen to me i hope to fix it 1)when i finish the game and try load my save file they bring me to the middle of my play but still my upgrade with me and the money and when i donate all my money and start digging again i found out there nothing to collect after i finish the game so im stuck now you can say 2) of course there a little lag here and there and sometimes in the begning of the game some item i cant pick up 3) after i pick up the key and open the door to the lady i cant go inside 4) i hope there will be worning when the shop will be close or something like that that what i have for now and i hope to fix and finish the earlie accsess soon is possiple because i really like the game
short but good
Most of the reviews touch on the topics I have been having issues with. Currency becomes a non issue pretty quickly. The Trader achievements either don't track correctly or are an insane grind that is simply not worth the time. Major issue I have been struggling with is getting through doorways of the saloon. The door to the shop leading to the exterior as well as one of the doorways upstairs next to the sheriff. Overall few complaints, it is early access and I have enjoyed the game while multitasking. Looking forward to alternative "maps" with a (hopefully) different set of treasures to find in lieu of the assortment of random weapons.
I got hooked into the flow right from the first session. One of the things the game does best is its sense of pacing; the surface–sell–go back down loop feels fast and seamless. As you go deeper, the risk/reward balance feels great, constantly putting you in that “should I stay a bit longer or head back up?” dilemma. The digging itself feels satisfying, with well-tuned audio and feedback that make every action feel rewarding. The economy is simple but addictive; small gains start to add up in a noticeable way. Progression builds gradually rather than all at once, making you feel like you’re getting stronger layer by layer. The early game could use clearer guidance, though. In the first few minutes, understanding the systems is mostly left to the player. Also, some parts of the early stage require a bit of patience before the pace really picks up. Overall, it has a simple but very smooth gameplay loop that keeps you saying “just one more run.”
I’ve been closely following the updates, and it’s great to see things getting more polished with each patch. That said, there are still a few areas that feel a bit lacking. The gameplay loop flows well, but some systems don’t feel fully settled yet—especially in the early game, where it’s not always clear what you should focus on. It does open up as you progress, but the beginning could use clearer guidance. Also, the impact of some upgrades feels a bit delayed; I’d prefer to feel the return on my investment more immediately. That aside, the core mechanics are solid, and the game definitely has that “just one more run” feeling. With a few balance tweaks and better onboarding, it could reach a much stronger state.
I’ve been following the game since the demo and picked it up as soon as the full version came out. Played for about an hour so far. Mining feels really good each hit is satisfying. The wheelbarrow starts off a bit tiring, but once you upgrade it, it actually becomes pretty fun. Breaking crystals and seeing the money pop out is weirdly satisfying 😄 The energy drink + bench press system is also a nice touch, having a permanent strength boost keeps you motivated. You constantly feel like going “just a bit deeper,” and the game does a great job with that. The tutorial felt a bit short though. At the start, I wasn’t always sure what I was supposed to do and had to figure things out myself. Also, before upgrading the wheelbarrow, it can feel a bit grindy. Other than that, it’s in a pretty good state for Early Access. No bugs so far, runs smoothly, and it definitely has a lot of potential 👍
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