

DON'T FACE UP
tesakiza · 2024 · Horror, Walking Simulator, Story Rich, Psychological Horror, Adventure
PC
This game is free to play. Get it on Steam →
Screenshots
About DON'T FACE UP
DON'T FACE UP is a first-person horror game.
You wake up in a building you don't recognize.
No, you can't remember who you are, let alone the building.
You have lost your memory.
The words "DON'T FACE UP" are left at your feet.
Unsure of what it means, you proceed to explore the building.
You will have to find out what happened to you and what happened to this place.
They will appear at your side.
Never make eye contact with them.
They may appear and disappear. They may be standing in the direction you suddenly turn your eyes.
Even in such a situation, you must proceed with your search for the building.
Therefore, "DON'T FACE UP."
Note: This game is NOT playable on SteamDeck!
Story
You wake up in a building you don't recognize.
No, you can't remember who you are, let alone the building.
You have lost your memory.
The words "DON'T FACE UP" are left at your feet.
Unsure of what it means, you proceed to explore the building.
You will have to find out what happened to you and what happened to this place.
Rule
They will appear at your side.
Never make eye contact with them.
They may appear and disappear. They may be standing in the direction you suddenly turn your eyes.
Even in such a situation, you must proceed with your search for the building.
Therefore, "DON'T FACE UP."
Note: This game is NOT playable on SteamDeck!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
DON'T FACE UP is a first-person psychological horror game developed and published by tesakiza that builds its entire experience around a deceptively simple rule: never look directly at what is hunting you. While many horror games rely on loud jump scares, combat encounters, or constant pursuit sequences, this title chooses a more restrained and unsettling approach. It focuses on psychological discomfort, environmental tension, and the fear of the unknown, creating an experience that feels more disturbing the longer it lingers in the player's mind. The story begins with a mysterious awakening. The protagonist finds themselves trapped inside an unfamiliar building with no memory of who they are or how they arrived. The only immediate clue comes in the form of a warning that simply reads "DON'T FACE UP." With little information available, players are forced to explore their surroundings and gradually piece together the truth behind the location, their circumstances, and the strange presence that inhabits the building. The narrative unfolds slowly, encouraging curiosity and speculation rather than providing direct answers. What makes the game stand out is its central mechanic. The da…1 found this helpful
A really creepy experince, and an interesting story and cool character designs!
good indie horror game
BEFORE YOU PLAY The game is decent if not good, but some puzzle are not well explained or the solution is wrong (the chair puzzle). So I suggest you to try, but I also suggest to not be too stubborn and search for a solution if the puzzle is too unclear even with hints. It should happen at worst twice but it can be annoying (those were 13 chairs damn you)
Scary? not really. Bonkers? WAY more than you think if you stick with it. the only major issue is this is one of the worst localization jobs ever in a game that really needed it to be at least competent since there is so much story and text.
A neat free and unique puzzle horror game. Has a pretty cool, interesting lore and story about SCP-like facility with anomalies and a local analog of MTF, and some smart puzzles with spooks. The universe and the characters of the game seem to be expanded upon in the author's next game, so check it out, it's free too.
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