

Door Kickers 2: Task Force North
KillHouse Games · 2025 · Tactical, Top-Down, Real Time Tactics, Military, Real-Time with Pause
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About Door Kickers 2: Task Force North
Lead elite special operations units through destructible environments in real-time tactical raids where you can pause to plan, choosing from distinct unit types with unique abilities to rescue hostages and neutralize threats. With 90+ handcrafted missions, co-op multiplayer, procedural campaigns, and Steam Workshop support for 7000+ community creations, Door Kickers 2 delivers unmatched tactical freedom and replayability.
Not knowing what lay in wait for us behind the door, I commanded, “Burn it” into the radio.
“Burning”, he replied. Sliding his finger into the pull ring of the ignition system, he pushed the pin in, turned it a quarter turn, and pulled.
The night was no longer silent as the sound of shredding timber filled the night. Windows shattered and pieces of glass fell to the ground. The walls around me shook. Where a door once stood, only smoke remained. Like water bursting forth from a dam, men flowed into the unknown.
--- from “Violence of Action” by Marty Skovlund
The sequel to the hit tactics game Door Kickers, Task Force North brings you the best portrayal of modern Close Quarters Combat and Tactics in a video game.
Control Special Operation Units in daring raids to rescue hostages, neutralize and capture terrorists in the fictional country of Nowheraki, Middle East.
Top-down tactics with Real Time gameplay but pause-at-will allows you to think, rethink, and still bite your nails as the action happens. And there's no turns, hexes or action points to manage.
The game models deadly threats and techs: suicide bombers, IEDs and Rocket-Propelled Grenades - but gives you tools to dominate: Light Machine Guns for suppressive fire, Night Vision Goggles to own the night and wall breaching charges to open new entry points.Destructible environment lets you progress through the non-linear levels. If something stands in your way, tear it down! Any strategy is viable. You can even choose the unit to deploy for any mission:
- U.S. Army Rangers - firepower, numbers and skilled, coordinated violence.
- CIA Special Activities Division - small unit of Covert Operators, able to go undercover but also deliver surgical strikes when needed.
- Nowheraki SWAT - grit, improvised tech and gear borrowed from their US advisors.
Should there be more units? Tell us what YOU think!
Play unique, hand crafted Operations or endless, procedural generated Tours of Duty. Each has their own challenges and rewards. For the bravest, mix it with the optional Iron Man Mode: troopers lost during campaign missions are gone forever.
Dead stays dead*, but memories are forever!*only in Iron Man mode.Online Co-Op Multiplayer is available, for up to 4 players. Each player brings his own Squad but you must work together to complete your mission. Choose your gear, draw your plans, strategize and combine your tactical prowess! In the end, you win or lose together.Door Kickers 2 comes with over 90 handcrafted missions, plus Handcrafted and Generated Campaigns, Random Mission Generator and a Full-blown Mission & Level Editor to create your own content.
And you can share it with the world, or enjoy what others have built: The Steam Workshop already hosts over 7000 missions and is now open for Custom Units, Total Conversions and all sorts of wild stuff our modders are famous for.With full SteamDeck compatibility and custom touch screen controls, you can play Door Kickers 2 anywhere! Enjoy unparalleled strategical freedom both ingame and in real life!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Awesome tactical strategy game1 found this helpful
Good if you like strategy games and CQB
Good, finished in about 20 hours of gameplay. Worth about $5-10 in my opinion.
good game
Nice top down game with elements of level destruction, nice unit customization and doctrine progression along with interesting missions editor. Next section contains information someone would consider spoilers as to the who you will have to play as. Few "squads" (sets of units) aka Rangers, CIA, and local SWAT. I'll say rangers is proffesional infantry that will efficently anniilate everything as long as you command them right, swat could use shields and some untraditional methods of police doings like Molotov cocktails, has a lot of soviet weapons, very undersupplied in terms of bodyarmor, and has to rely on specialized demolishers units if you want to blow walls up more efficently :) (though they have rpgs 26) Oh, they also could deploy 1 weak militiaman for the cost of half compared to standard units (x2 infantry!) that will go into the battle with their assault rifle and faith in victory. CIA is made for stealth, not all maps are fit for it, they wont be able to outnumber anything as you given only total of 4 units to deploy, but they can conceal themselves and blend in with civilians, and once upgraded (both doctrine and equipment) will tear things up not worse than ra…
Some times I spend half an hour drawing lines on a map then all of my troops die to a random enemy in the corner. Excellent game, very realistic probably.
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