

Doorways: The Underworld
Saibot Studios · 2014 · Horror, Adventure, Action, Indie, Survival Horror
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About Doorways: The Underworld
Track a missing psychopath through a nightmarish underworld as special agent Thomas Foster, solving intricate puzzles and uncovering dark secrets in this atmospheric first-person horror adventure. Immerse yourself in a terrifying psychological experience enhanced by stellar voice acting, fast-paced gameplay, and breathtaking visuals that will test both your wits and reflexes.
The Underworld is the third chapter of Doorways. It is not necessary to have the first chapters in order to play this game. But we recommend to do so for a better understand of the story.
You're playing as Thomas Foster, a special agent who must track a missing psychopath. Who is she? What is this place and how did you get here?
These are just some of the questions that you must answer during your journey...
Key Features
- Horrifying exploration adventure with an immersive atmosphere
- Ingenious puzzles as well as challenges that put your reflexes at test
- Inspired voice acting by Sam A. Mowry (the voice of Alexander in Amnesia: The Dark Descent)
- Replayability through many secret places
- Full Controller support
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Doorways is an episodic game, it's divided in three parts and they can be played separately:
Doorways: Prelude (Chapter 1 & 2):
http://store.steampowered.com/app/248470/
Doorways: The Underworld (Chapter 3):
http://store.steampowered.com/app/311250/
Doorways: Holy Mountains of Flesh (Chapter 4):
http://store.steampowered.com/app/383930/
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IMPORTANT
Achievements do not work on Linux
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Sadly I make these type reviews for games which I liked & felt had potential. But the final challenges with timed switches, make it all *NOT* worth it in the end. Perhaps, if you're reeally lucky you'll finish the game without getting pissed off or confused. I doubt this will happen. The ending "reward" only really works if tension wasn't ruined by how infuriating game play was. Especially after failing several times, I lost count. Most of the "tension" was baked into the growing, irritating demands of the final gimmick, such as not being able to look at a map while running + some almost guaranteed beginners traps, forcing trial & error which dispels any real sensation of horror. The final mazes start screwing with you, making it harder if you already fail 1 attempt at beating a timer, this serves to also accelerate the frequency of condescending death screen messages delivered to you, adding to the torture. Expectations from the first half of game, in part have lead to this later disappointment. I dunno, this review is a warning, just trust me bro.1 found this helpful
Compared with the prelude, this game feels lighter and more fun, not a bad game.
I like it, it's short and a bit similar to Amnesia. The last monsters and it's sequence is the best part of the game. 7/10
Waste of your time to play this game when there are so many other better indie horror games out there. This and Doorways Prelude are both duds, I'm gonna try Holy Mountains of Flesh next and hopefully that will be better.
Oh, gosh. I have never felt so alive and stressed out at the end as this. Seriously I entered some kind of zen mode and that is the only reason I managed to beat the game. Remembering labyrinths and pulling triggers and avoiding the enemy. I don't know how I managed. Tune down the difficulty on the sequences before the last part will you? Don't expect to beat the last part, this was too difficult. If you manage this your a gaming god.
The last sequence of the game is by far the most entertaining. The flashback system with the watch was a great and unique take I haven't seen from a game so far. but the majority of the game is your typical grab a key to find a valve to unlock this door. The story is unoriginal but for a game released in 2014 its acceptable. Enjoyable overall for an old game.
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