

Dungeons of Havoc
Stone Hammer Games · 2026 · Adventure, Souls-like, Linear, Top-Down, Action RPG
PC
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About Dungeons of Havoc
Dungeons of Havoc is an action fantasy game with intense physics-driven combat and deep melee fighting mechanics. Adventure through a hand-crafted linear open-world with relentless, heart-pounding encounters, fearsome monsters, and a wide array of unique and powerful items to discover.
- Engage in combat using light and heavy melee attacks with a three-part combo system that triggers when you hold the attack button.
- Block or parry melee and projectile attacks to negate damage and stagger your opponent when timed correctly. Blocking drains stamina, while parrying increases it.
- NPCs make combat decisions based on their intelligence, weight, and preferences. Their movement uses modern pathfinding, similar to 3D games, with no patterns that players need to memorize.
- Each playthrough uses a random seed to alter all monsters' stats.
- A simple, retro 2D pixel art world with multiple biomes, featuring rich ambient sounds and original orchestral music.
- The world follows a mostly linear path, eliminating the need for a map and ensuring it's always clear where to go next. Each area includes a teleport shrine that must be visited before it can be used for fast travel.
- Minimal interface: no inventory management or skill systems. Only bosses display a health bar, and damage numbers are not shown.
- Two modes: Adventure mode offers respawning, while Hardcore mode deletes your save file upon death.
- The game offers three difficulty settings—Easy, Medium, and Hard—that affect the speed, intensity, and damage of various monsters and mechanics throughout the world.
- A controller is recommended, but keyboard and mouse are also supported.
- Loading a save or dying respawns the player at the last checkpoint location that was touched with all creatures respawned in the area.
- Autosave manages five separate save files per playthrough, with deleted files hidden for six months before permanent deletion.
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