

Electronic Super Joy
Michael Todd Games · 2013 · Platformer, Indie, Great Soundtrack, Difficult, Music
PC
Very Positive90% · 2,475
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Screenshots
About Electronic Super Joy
✦ AI summary
Run, jump, and fly through 45+ brutally hard platformer levels set to pulse-pounding electronic music, where gravity shifts, worlds rotate, and creativity constantly surprises. This indie darling fuses Super Meat Boy's punishing precision with Super Hexagon's rhythmic intensity, wrapped in gorgeous pixel art and an unforgettable soundtrack.
Electronic Super Joy is a brutally hard platformer set in a world of pulse-pounding electronic music. Run, jump, smash & fly your way through 45+ weird & different levels, with low-gravity, world rotation, giant monsters & swarming missiles.
The Evil Groove-Wizard rules the world with an iron fist.
Pope Theo, Archbishop of the Church of Righteous Soul has excommunicated him... but then went mysteriously silent!
Captain Lewis, of the 43rd Queen's Disco Troop, has vowed to resist his tyrannical rule!
...And he stole Little Anni McGee's teddy bear!
Can you defeat the Groove-Wizard and end his Tyranny? Can you be a hero?
- Described as "The Unholy merging of Super Meat Boy & Super Hexagon!"
- Hailed as "Horrifically beautiful level design \ Makes me want to throw my computer out the window!"
- Quoted as being "Mostly about Butts!"
- "...pure platforming experience that plays with a lot of fresh ideas" - Droqen, Starseed Pilgrim
- "This is probably the best story I've ever seen in an indie game" - RageQuit, Rooster Teeth
- "Oh Dude! I'm feeling Electronic Super Joy!" - Game Grumps
- "This game is... AWESOME!" - iHasCupquake
- "An epic sexy soundtrack to this epic sexy game" - Markiplier
- "Anybody else just fucking in love with this game?" - Sevadus
Plot
The Evil Groove-Wizard rules the world with an iron fist.
Pope Theo, Archbishop of the Church of Righteous Soul has excommunicated him... but then went mysteriously silent!
Captain Lewis, of the 43rd Queen's Disco Troop, has vowed to resist his tyrannical rule!
...And he stole Little Anni McGee's teddy bear!
Can you defeat the Groove-Wizard and end his Tyranny? Can you be a hero?
Key Features
- Play through 45+ pulse-pounding levels!
- Groove to over 35 tracks of electronic music!
- Jump, Smash, Fly, and Dance across 3 brutal worlds!
- 8+ hours of gameplay!
- 3 HUGE Boss fights!
- Far too many bad puns!
- **Includes Holiday Update, which adds 15 new achievements, 3 more levels, and the new boss fight, Spike!**
DLC & expansions
🎁 Complete the collection
Base game + 0 of 2 DLC at today's best prices (some DLC unpriced).
$7.99
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Too tedious to be fun. Removed from account.1 found this helpful
Tags: Platformer Additional Tags: Delete Local Content & Remove from Library TLDR: Unfair precision platformer with no music, nauseating and obfuscating visual effects, tiny platforms, tons of checkpoints and moaning on respawn. Avoid.
I played this ten years ago. My cat bit my leg while I was playing and jumpscared me so I screamed. I miss my cat.
Hard 2D platformer super fun levels though great music as well. Thanks for the free game chris!
Behind this seizure inducing 2D precision platformer from over a decade ago there is at least something to go back to. As you might tell from its title, the hook comes mainly from the music. If you're into techno and electronic music with upbeat tracks, you certainly find the urge to get through some of these platforms and obstacles while jumping and stomping on enemies. If not (which would be weird considering how the game explicitly markets itself) it helps that the challenge is not only doable but replayable from a time attack and deathless approach. Moreover, there's a mode with an endless run of a subset of short levels increasing in difficulty, a mini adventure with a couple new mechanics and the optional DLC with even more levels. However, the game isn't without its flaws as its stomping mechanic makes one fall way too fast to get used to and the requirement for coyote jumps by the end of the game can be a bit annoying. Plus, while I get that "Joy" is part of the title, having joyous moans every time you hit a checkpoint certainly isn't ideal, nor is the childish and half baked story or the fact that the in-game achievements so many years after release are still bugged…
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