

Enemy
Tom Johnson · 2015 · Strategy, RPG, Indie, Turn-Based Tactics, Roguelike
PC
Very Positive85% · 132
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About Enemy
The video games you played as a kid, mashed together and remade into a tactical role-playing game.
Every time you start a new game, the game procedurally generates a new world, using decades-old video games as its building blocks. The result is a collision of genres, where haunted swamps, tropical war zones, and peaceful mushroom villages all stand side-by-side. You'll build up your own custom squad of retro game characters, with a mix of skills ranging from mental health and reaction time, to the use of blasters and the ability to jump five times your own height.
Enemy is built on a turn-based combat system closely inspired by the original X-Com and Jagged Alliance. You'll devise strategies based around the unique set of abilities you've chosen for your team, and then execute them step-by-step, all while responding to counter-moves made by the enemy. It models the stress of battle on your heroes, who can flee or go berserk if things start to go too wrong. Additionally, everything in the game is destructible. If you damage the supports of a building in the middle of a fight, the whole structure can come crashing down on you. Inadvertently starting a small fire in the wrong place can lead to being caught in the middle of a massive inferno. Combat is dynamic, and easily spirals out of control.
Cover art by Joshua Hutchinson.
- Explore an open world where characters, items, and environments are an eclectic mashup of classic games.
- Detailed turn-based combat system inspired by the 1994 classic, X-Com.
- Realistic physics simulation and large, open environments allow for a rich variety of tactical options.
- Permanent death ensures that combat is always tense.
Every time you start a new game, the game procedurally generates a new world, using decades-old video games as its building blocks. The result is a collision of genres, where haunted swamps, tropical war zones, and peaceful mushroom villages all stand side-by-side. You'll build up your own custom squad of retro game characters, with a mix of skills ranging from mental health and reaction time, to the use of blasters and the ability to jump five times your own height.
Enemy is built on a turn-based combat system closely inspired by the original X-Com and Jagged Alliance. You'll devise strategies based around the unique set of abilities you've chosen for your team, and then execute them step-by-step, all while responding to counter-moves made by the enemy. It models the stress of battle on your heroes, who can flee or go berserk if things start to go too wrong. Additionally, everything in the game is destructible. If you damage the supports of a building in the middle of a fight, the whole structure can come crashing down on you. Inadvertently starting a small fire in the wrong place can lead to being caught in the middle of a massive inferno. Combat is dynamic, and easily spirals out of control.
Cover art by Joshua Hutchinson.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game is reminiscent of something from like 30 years ago so like 2010 I think I saw this but it was called polybius or something7 found this helpful
This game had a lot of potential, I wish it got expanded on more.1 found this helpful
This game...I played this game a long time ago, feels like a differnt life altogether now. But I remeber everything, a promising game ground into the dirt by awful "Morale" Mechanics and a belief in making the game unfairly difficult to pad out the game time and cover up the fact the game has almost nothing to it. This is a product of a dark time were people just added bad mechanics because "Its Realistic!" So that means shops wont buy anything from you, and everything is ludicrously expensive. Your characters will die randomly and have compelely random stats and abilities because "ITs ReAlIstIC!" A hostile will shoot a wall 2 feet infront of him like a moron, and your sniper in the back of the line will lose morale, poop his pants, run out of deep cover, straight into a minefield Because: "My Real life sim bro!" Spare your time and patience with this one, this an old unrealized niche product that never really went anywere nor is it worth $14 US dollars imo. Just go play XCOM or any other of its similar classics. The game dosen't run well anymore anyway.1 found this helpful
What a sorry game
This is an absolutely incredible game that everyone who enjoys tactical strategy games should play. Period.
FULL SCREEN BREAKS THE GAME. Other than that, amazing game! Actually a pretty difficult game, wish there was an easy difficulty setting, but I like a challenge!
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