

epsilon wars
Thomas Evenson · 2020 · Space Sim, Physics, Turn-Based Strategy, Minimalist, Colorful
PC
6 user reviews100% · 6
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Screenshots
About epsilon wars
epsilon wars is a turn based artillery game set in space. players must use the newtonian gravity of suns, planets, and blackholes to guide their torpedoes at enemy ships, space stations, and freighters. challenge yourself in designed single player levels (including ng+), procedurally generated single player levels, and multiplayer (2-4 players).
players set their torpedo angle, power, and fire to see how gravity affects their shot. subsequent turns can be used to adjust power and angle to destroy opponents.
power is not unlimited, and each time players fire the power used is deducted from their ship's reserve. at the end of each turn 25 power points are re-generated. players may pass on their turn to build up more power.
to help gauge the angle and power of each torpedo players can use their sensors to visualize the gravity of each level. there's even an optional gravity assist system to help players learn how newtonian gravity affects potential shots.
features
options
full screen mode (on/off)
gravity assist (on/off)
fully configurable procedural level generation: number of celestial bodies, black holes (on/off), single centered sun (on/off), and duplicate planet types (on/off)
single player story (on/off)
multiplayer turn clock (off, 12, 30, 45, or 60 seconds)
volume levels for music and sound effects
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players set their torpedo angle, power, and fire to see how gravity affects their shot. subsequent turns can be used to adjust power and angle to destroy opponents.
power is not unlimited, and each time players fire the power used is deducted from their ship's reserve. at the end of each turn 25 power points are re-generated. players may pass on their turn to build up more power.
to help gauge the angle and power of each torpedo players can use their sensors to visualize the gravity of each level. there's even an optional gravity assist system to help players learn how newtonian gravity affects potential shots.
features
- 20 designed single player levels, ng+, and procedurally generated single player levels
- 2-4 player multiplayer using procedurally generated levels (local or Remote Play Together)
- 6 factions to choose from in multiplayer
- 7 different celestial body types, each with different characteristics: red giant star, yellow dwarf star, gas giant planet, goldilocks planet, ocean planet, desert planet and black hole
- gravity assist system for new players
- built in tooltips for new players
- original soundtrack by Cygnus
options
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Great vibe, cool music, clean graphics. And harder than you expect. Like, I'm not that dumb, right? Maybe? I have decades of experience with gravity, this shouldn't be a problem... Game is what a $5 indie title should be: knows what its doing, does it well1 found this helpful
Nice retro space shooter. Great soundtrack and some surprisingly difficult stages. Good replayability due to the random mode.
This game is a mix of playing pool with planets from the TV show Red Dwarf, the old game WarHeads which was like Worms with Planets, and high school geometry. I only like two of those things, but I also like this game! The music is chill but tense and the planetary slingshot puzzles get trickier as you go. A fun brain teaser and the levels only take a few minutes, so easy to dip into or get lost in. Only negative would be the story's pretty forgettable, but it doesn't matter particularly.
Fun little game, the mechanics are easy to harness once understood
A surprisingly fun little game with some cool physics puzzles in the single player. Getting a perfect shot, arcing your missile around the gravitational pull of multiple planets is really satisfying. It has some great music and the flavour text between missions is very well written and actually adds quite a bit of atmosphere. I think the UI could be a little easier to use but I liked that you could easily get your previous values to make tweaking your next shot easier. Can't wait to try the multiplayer next.
It's actually a lot of fun! Exceeded my expectations. It was super unique and addicting. Also, with randomly generated levels, you will never run out of solar systems. Wish it had online multiplayer, but the local multiplayer it has is great.
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