

Feudal Baron: King's Land
Sim Farm S.A. · 2024 · City Builder, Resource Management, Strategy, RTS, Medieval
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About Feudal Baron: King's Land
In Feudal Baron: King’s Land, you play as the ruler of a medieval barony. You start with just a few followers in their leaky tents. Are you a leader shrewd enough to turn your lands into a bustling city? In this strategic city builder, you’ll get to live in the middle ages, constructing buildings, producing and delivering resources, and fighting off raiders until you’re strong enough to challenge the king himself.
Not on bread alone…
Your subjects need much more than food. Build taverns, churches, schools and graveyards. Cure plagues, extinguish fires, snuff out rebellions. Gather goods – from firewood and shoes to fine robes, stained glass windows and siege machine ammunition.It’s the economy, my liege!
Trade with your neighbours and use a novel building range system to connect fields, mines, workshops, granaries and marketplaces into a fine-tuned mechanism to meet the needs of even the most finicky residents.Politics and war
You have plenty of decrees to proclaim. Use them to celebrate feasts and make your subjects happy – or to drown rebellions in blood.When raiders approach your town, lead your men and outwit your enemies to break the siege in the battle mode.
Play the way you like
Learn the story of the ambitious baron fighting for his lost birthright in a story-driven campaign. And when you like, try yourself against the unusual conditions of several independent scenarios or build a medieval city of your dreams in the free game mode.Easy to learn, hard to master
No need for endless tutorials and instruction manuals here. In Feudal Baron: King’s Land, the campaign introduces you to the duties of a feudal lord in a manner that is both approachable and fun, until ruling your barony becomes second nature to you – and your city becomes your home, built with your own hands (or more precisely, with the hands of your subjects).What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Feudal Baron: King's Land has an engaging medieval city-building concept with attractive graphics that players find rewarding once they understand its mechanics, but the game is severely hampered by frequent bugs and crashes that prevent progression and break the experience. While some players appreciate the strategic depth and are willing to overlook minor issues in hopes of future updates, critical bugs—such as trading system failures, resource counting errors, and progression-blocking glitches—consistently frustrate players and undermine what could be a solid strategy game. The tutorial cou
This 85-year-old can play this game because once you realize how it works, it's great fun. The graphics are well-designed and function effectively. It could have better tuturial but, the game becomes self explanatory after awhile. The placement of buildings can be tricky but, it could be my own fault with these old fingers. Grumpy's verdict a good 9/10 Sorry to say guys but I have to change my review. The game ends when you want to trade. Refuses to let you. VERY VERY sad. enjoyed until then.26 found this helpful
This would have been such a nice game, had it not been full of bugs and had it not crushed more than often!8 found this helpful
Feudal Baron: King's Land, developed by Sim Farm S.A. and published by Sim Farm S.A. together with PlayWay S.A., is a medieval city-building and management strategy game that places players in the role of a baron tasked with transforming a struggling settlement into a prosperous feudal domain. Released on Steam in 2024, the game draws inspiration from classic city builders while integrating narrative framing, civic management, and light military elements. Its ambition lies in recreating the social and economic pressures of medieval life within a structured yet accessible strategy framework. The experience begins with a modest foundation: a small cluster of tents, limited resources, and a handful of loyal subjects. From this humble start, players must construct housing, establish farms, secure food supplies, and develop production chains that sustain growth. The core gameplay revolves around building interconnected systems where fields supply granaries, workshops transform raw materials, and markets distribute goods to citizens. Careful planning is essential, as mismanagement can quickly lead to shortages, declining morale, or unrest. The game emphasizes the delicate balance betwee…2 found this helpful
the game it has a strange playing system ( have to set herbalist to all houses so they will have all medicine, the same with market, warehouse etc ) when you get used to it then it has really potential and looked very good but then the bugs started (i had like 1500 pieces of dishes and still could not pass the 10 needed for example). i have started the game like 10 times and the bugs messing the game. I will give it another try after couple of updates. But it really looks good1 found this helpful
I honestly enjoyed the game and would really love if they update again and fix the game. i didnt mind the minor bugs but when i got to the festival part, i couldn't click the decree and now i couldn't move past it :(
The entire game is filled with bugs. it's a great concept if the game worked out of chapter 2 and didn't bug constantly in free build mode.
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