

Fire at Campsite
Salvador Palma · 2025 · Strategy, Roguelite, Casual, Bullet Hell, 2D
PC
Positive81% · 42 📈 Making a comeback 93%
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Screenshots
About Fire at Campsite
- Forge your Strategy - Choose from over 200+ Augments to improve your campfire's abilities
- Unleash new Powers - Unlock new Effects that significantly change how you battle during the night
- Endure until Morning - Adapt your build and survive relentless waves of enemies until 6 AM
- Dominate the Fire - Experiment with new combos with the 30+ Skills in Rowl's Skill Tree
- Express yourself - Try all the unique 40+ Characters inCloris' Wardrobe, each with unique playstyles
- Explore new Habitats - Test your endurance by battling across 30+ different environments and climates
- Forge new Friendships - Socialize with other campers to discover new ways to strengthen your campfire
- Become a Wildlife Specialist - Register all of the 60+ Species in Betsy's Bestiary
- Haggle for Treasure - Strike deals for precious items and upgrades in Naal's Black Market
- Unwind at the Campsite - Experience the camping life and enjoy the calm moments between battles
- Leisure Time - Go to Gyomyo's Casino and enjoy a collection of mini-games of all sorts
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I'm a bit torn on this one. I enjoyed my time with it, but the game seems counterintuitively balanced. You start metaprogression by unlocking skills, but these skills have to be obtained during a run AND must be upgraded repeatedly in order to be useful. This means that at any time, you need to limit the number of skills available in order to plan a given run properly. That being said, I might simply not be too far in. The few times I finished a run, I ended up using a combination of skills and upgrade specializations hinted at through the quests (like using the rings skills at maximum speed) - this tells me that the seemingly underwhelming skills (and in-run progression) are actually meant to be used in conjunction with complementary skills, and THIS is what can break the game wide open. I'll have to dig further to determine if this is the case. My only criticism is that the amount of currency needed to buy and upgrade things feels very high, mostly for the rate at which you obtain it. This stops being an issue if you're expected to grind for a long time, which basically means infinite currency, but still. Beyond this, once you actually start opening the options of what you ca…1 found this helpful
I played this a lot during the alpha/beta builds from itch.io and then the Discord itself. It felt really solid. But this iteration feels very lacking. Much more focused on adding random new animals, less about actual gameplay/balance. There are no directions or instructions for the game. What I mean is, during the beta/alpha phase, they'd explain that reaching certain goals with certain mods/abilities would unlock certain things. Either that system is gone entirely, or there is just no explanation as to how to obtain them, and they are entirely different from previous ways. Usually you'd max out a particular skill, and you'd unlock a perk. This steam version? Nope. No explanation why either. Maybe I have to hit a certain checkpoint in the game, but I have no idea, nothing was ever said. I really, really liked this game when it was being built, and I really enjoyed it. The dev however seems to have focused all his efforts on adding new enemies vs making the game more "fun" for the average player. So with that being said, sadly I give this a thumbs down.1 found this helpful
The start is struggling and you'll die a lot, but it will get easier when unlocking stuff and upgrades. Love the design of the animals and the fire types, makes the overall game look decent and cute.
I really do enjoy this game. I've enjoyed it ever since it was a game called "Wildfire" on itch.io. (Unless they're two different people) If it is the same people, there's an issue that STILL applies here. If monsters come from the bottom, you can legitimately miss them due to hotbox displacement. Otherwise, this game plays similarly, and is still just wonderful. <3
This game is super fun and addictive. It is amazing how such a simple concept can have so many permutations and different ways to play!
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