

fishTDX
progress · 2024 · Tower Defense, Roguelike, Auto Battler, Bullet Hell, Turn-Based Tactics
PC
Positive95% · 22
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About fishTDX

There are over 80 towers in the game with new updates planned to add tons of new content to the game. As you play, you will unlock more packs to introduce new synergies, challenges, and combinations of towers that will unlock entirely new ways to take down the hordes of fish!

During each wave you will discover heaps of new content like plot types, artifacts, enemies, and much more! As you discover more, you'll unlock different packs with new towers and synergies to discover. There are currently 5+ packs in the game with unique towers and combinations, as well as unique affixes that can be placed on towers to enhance their strength.

Not only are there heaps of towers, but there's tons of affixes to enhance your towers, and plots to develop with unique effects and artifacts that can enhance your towers even further. There's different enemies, elite enemies, difficulties, and a huge collection to discover with secret synergies and special content.
HOW TO WISHLIST
Press the 'add to wishlist' button to add the game to your wishlist. Adding the game to your wishlist will add it to the wishlist you see at the top right of the screen so you can see that you've added it to your wishlist! Hope that was helpful!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A very creative tower defense game with tons of replayability. It took me a while to notice that there are multiple "packs" of turrets and you have to select which selection of turrets you want to play with. Even before that I had a lot of fun with only the first pack, but now I can say: The amount of turrets, upgrades, combos and possible strategies is insane. I definitely recommend it. If I had to pick a negative it would be the performance. I always get weird stutters at regular intervals in the time between waves (when nothing is actually happening except me picking out turrets). Would be great if that could be fixed eventually, but it is still absolutely an enjoyable game.2 found this helpful
Very very fun and very very underpriced2 found this helpful
Edited: Cool game! thanks for swift fix of the error :D Error game objects/bullet.lua:5: attempt to index local 'parent' (a nil value) Traceback [love "callbacks.lua"]:228: in function 'handler' game objects/bullet.lua:5: in function 'new' objects/classic.lua:72: in function 'Bullet' modules/over time.lua:472: in function 'update' game objects/enemy.lua:403: in function 'update' game objects/board.lua:714: in function 'update' rooms/arena.lua:314: in function 'update' main.lua:327: in function <main.lua:287> objects/input.lua:61: in function 'update' [love "callbacks.lua"]:162: in function <[love "callbacks.lua"]:144> [C]: in function 'xpcall'1 found this helpful
i suck at this and its awesome1 found this helpful
A really challenging defense game! But that doesn't get in the way of the fun, nor does it get in the way of the replay-ability. The game is insanely open to how you would like to play it, for example there is a difficulty setting, which you can continue to raise each time you beat the game on the highest difficulty you have unlocked. You can also build the path you'd like to keep the fish (the things you are defending against) controlled, or you can make your path chaotic, but in return you get some nice rewards! I have to also say that the game is as good as a finished game, BUT theres also gonna be more updates so yay. Thanks a bunch for reading!1 found this helpful
Support an indie dev! The game is pretty fun for a short while. Discovering new things was really fun. However, once you discover most things, the game becomes fairly repetitive. You end up using tower varieties more-so to unlock new 'packs' (you dont get access to all tower types, you have them in packs), and not to actually have a variety in gameplay. As of this review, the game's balance is also pretty bad. Once you discover that the DNA tower is insanely broken there's pretty much no way to use any other tower - as you are 90% of the time going to fail because your tower damage doesn't scale well with enemy's HP. I literally had enemies spawning that have 20k hp and my BEST, fully upgraded towers were only doing like 22dps after buffs and debuggs. The game becomes repetitive because of this fact alone, you need a "DNA" tower because it will put ALL enemies to 1hp with a single hit. And with some placements you don't even need any other tower than the 1 DNA tower... a level 1 DNA tower, no upgrades nothing. It doesn't have a great replay value, but for how much it costs, it's initial gameplay value is well worth its' price. Hopefully, this developer keeps w…
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