FreshBallFall

FreshBallFall

Joonas Riikonen · 2024 · 3D Platformer, Casual, Platformer, Third Person, Colorful

PC
This game is free to play. Get it on Steam →

Screenshots

About FreshBallFall

Help your Ball-friend to find and complete every level in a flooded city run by Ratmaster. Try to locate every star in every level in order to unlock the exit door, find out codes to open sliding doors to proceed and most importantly: HAVE FUN! Colourful, cute and sometimes frustrating, old school platformer with (hopefully) more levels to come in the future.

- 10+ levels to explore
- 2-4 hours of playtime
- 3 math problems (cause everyone loves math ;) to solve the 2nd code
- easy to learn, hard to complete
- more levels coming (hopefully) in the future. For FREE, of course!
- possible to play with controller, although not all features support controller (like opening & closing journal)

This is my first game ever and i know it´s not by any means perfect or revolutionary, quite opposite, it´s very traditional adventure platformer, even so i made it with my own "little" hands and i´m somewhat happy for the result. Please, if you happen to try FreshBallFall consider giving me feedback, positive or negative, so i can develop my skills further.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 12, 2024
7 found this helpful
Recommended May 31, 2024
1 found this helpful
Not recommended Mar 31, 2026
"FreshBallFall" is at least genuinely made, if not particularly successful. This is a basic rolling ball platformer where you roll a blue ball around various obstacle courses to get to the exit. There's a couple of puzzles, but nothing much of interest to the gaming community given how many other games of higher quality exist on Steam. Even though the game looks pretty bad (and decent visuals are a minimum requirement for any game), we can be fairly sure this is not an asset flip. This is because the game assets look so bad, no self respecting asset creator would publish them. That's a fail. There's also the old adage that those who lack the budget and talent to make their own game assets of any level of quality usually lack the budget and talent to do the rest of the job of game development properly, too. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable…

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