

Friend of a Slime
Chrio Games · 2025 · Action, RPG, Roguelike, Action Roguelike, Roguelite
PC
Positive86% · 14
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About Friend of a Slime
Travel through the portals of the Mystic Woods to defeat hordes of enemies threatening the Kingdom of the Holy Slime. But don’t worry—you won’t face these battles alone. Your cute, tiny, yet battle-ready companion will support you on your mission. Jump into 10-minute sessions and fight for survival.Choose from over 40 items to create the best possible build and keep the monster hordes at bay.Unlock and choose from 13 companions throughout the game. Each one comes with a unique ability.Travel the world solo or together. All you need is one keyboard—but gamepad support is also included.More than 90 different enemies across 10 unique worlds.Earn over 30 achievements that unlock both in-game and on Steam!Yes, this game includes vampires.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
First of all, I like the game. I like survivor games and slimes so, this was meant to be a good match for me. The graphics are cute and the slime partner dynamic is a cool idea. However, I can't currently recommend because of a few issues, at least when playing on the hardest difficulty, so some points might be moot if you play on lower difficulty (which i couldn't test because you can't seem to change the difficulty after starting a game and i couldn't be bothered to start completely from scratch again): - The reward scaling for gold in a run is completely out of balance. You get extremely little money durin a run, and then a HUGE chunk if you manage to complete a run. I get that it is intentional because finishing a run sucessfully is meant to be the most rewarding, but it's so extreme here that you can hardly progress towards finishing a run by doing unsuccessful runs, at least for the very first stage. For later stages, you could go back and grind gold by finishing earlier/easier stages, in theory, but that also feels like kind of a waste because you always want to progress in the currently hardest stage for achievements/unlocks, instead of re-playing easier stages where you …6 found this helpful
Friend of a Slime, developed and published by Chrio Games, is a compact yet surprisingly layered horde-survival roguelike that wraps fast-paced action in an endearing pixel-art presentation. At first glance, it appears to follow the familiar structure popularized by survivor-style games—short runs, escalating enemy waves, incremental upgrades—but it distinguishes itself through its central mechanic: you are never fighting alone. Your slime companion is not a cosmetic gimmick but an integral part of both combat and progression, turning what could have been a straightforward action game into something with personality and tactical nuance. Each run drops you into procedurally structured arenas where waves of enemies swarm from all directions. The core objective is simple—survive, gather resources, and grow stronger before the inevitable boss encounter or overwhelming mob ends your session. Combat emphasizes movement and positioning. You weave through enemy clusters, collect dropped currency and consumables, and rely on your slime to support you in battle. While the controls are accessible and immediately responsive, survival quickly becomes a matter of spatial awareness and smart dec…1 found this helpful
This review is going to provide two different stances: (1) for casual players, which is the principal intended audience, and (2) general rogue-like players. (1) As a casual game: For an incredibly casual-oriented rogue-like, this is sublime. The graphics are 'cute' and 'adorable', the music is simple, the base map and layout is incredibly easy to navigate and the game itself requires no explanation for any component of gameplay. The content and progression is absolutely fine for such an audience. - 8.5/10 - hard to improve without incoporating some points in the following section. (2) As a game for rogue-like enthusiasts: In contrast to the above, this is a rather terrible game for rogue-like enjoyers and gamers more generally. There is a serious lack of progression to work with through the game, the weapons are incredibly unbalanced (so much so that only 3 weapons are actually viable at the highest difficulty), similarly the 'item' slots are equally highly unbalanced. Moreover, the selection of skills within the game does not come with bans or re-rolls, meaning that one can very quickly be forced into taking a terrible weapon, or a terrible item - on the later maps this is …1 found this helpful
um bom jogo, mas precisa de mais tempo no forno tem alguns bugs de UI, precisa de balanço nas armas e nas melhorias e claro, precisa de algo especial para despertar interesse e manter o jogador a slime do jogo é fofinha, mas representa muito pouco em termos de diferencial ou acrescimo a jogabilidade sendo muito sincero, não vou negativar pq não quero ser um desmotivador de um pequeno dev mas ainda assim, o jogo não vale o preço cheio que está sendo pedido no momento (R$16,99)...1 found this helpful
a pixel art Vampire Survivors like where you not only upgrade yourself but a lil slime friend too. [url=https://store.steampowered.com/curator/38906726-frumpy-frands/]CLICK HERE[/url] for more game finds that include anything and everything under the sun that looks cute or interesting with a focus on well done indies and puzzlers.1 found this helpful
(Only played 15 min) Seems like a fairly standard Survivors from what I saw. Runs well, tight hitboxes, gfx are fine. Although the game seems worth playing I'm going to refund for now and pick it up again later when on sale as I already have 50000 survivors titles in my library and this one doesn't seem like it will bring anything new.
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