

Galaxy Highways
Nanopike · May 19, 2025 · Twin Stick Shooter, Bullet Hell, Top-Down Shooter, Action-Adventure, Difficult
Buy Galaxy Highways from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Galaxy Highways — official stores
Galaxy Highways price by region
Galaxy Highways costs $6.29 in Georgia (USD), £8.50 in the United Kingdom, $9.99 in the United States, €9.99 in Europe (EUR), CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł45.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.29 | $6.29 | — | 1 | |
| £8.50 | £8.50 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| €9.99 | €9.99 | — | 1 | |
| CA$12.99 | CA$12.99 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| NZ$14.75 | NZ$14.75 | — | 1 | |
| R$32.99 | R$32.99 | — | 1 | |
| zł45.99 | zł45.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Galaxy Highways
Master various ships
Choose from a variety of unique ships, each with their own strengths and weaknesses. With multiple ships to pilot, you can explore the galaxy and engage in fast-paced combat in a new way each time. Take your battles to the next level by pursuing optional objectives. With each successful mission, boost your ship's weapons and defenses.Unlock and upgrade weapons
Explore an arsenal of weapons to match your playstyle. With lasers, rockets, mines, and defensive turrets at your disposal, you'll never run out of options. As you make your way through the game, earn credits to unlock more weapons and upgrade your existing ones.Build the docks and battleship
You can buy upgrades for your ships in the docks. Upgrades will enhance your ship's capabilities, including HP, primary weapons, dash rate, continual reload, attack or defense drones and more. Each upgrade will build or upgrade a structure within your docks. You can get additional upgrades by completing optional and special objectives. The docks central structure, your battleship, will slowly take shape, becoming stronger and more powerful. When you've earned enough upgrades, you'll unlock the special battleship levels!Story
In a distant future, humanity's expansion leads to the discovery of mysterious jump gates created by an unknown civilization. But with this discovery comes a fateful encounter with alien forces, resulting in destruction of Earth and forcing the remnants of humanity to retreat to the edge of the galaxy. As one of the few skilled pilots in the Last Hope colony, it's up to you and few others in special forces to protect the colony against the alien forces that threaten humanity's existence. Strike against the alien threat, steal their resources, and research new technologies that will give humanity a fighting chance. Battle your way through enemy forces, complete critical objectives and sabotage their efforts to discover the colony.
Galaxy Highways — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
...it brings back childhood memories from a time before high-end computers. Simply pure fun—old-school style. You 'll love it!2 found this helpful
Very enjoyable.2 found this helpful
Fun game, really well polished and designed when it comes to the overall feel of the gameplay (perhaps apart from the soundtrack, it's great for what it has, but could be a bit more varied). I feel like it has a lot of untapped potential because on an average playthrough (see my playtime, that's how long it took me to complete on "Normal" difficulty) you'll hardly scratch the surface of possible combinations of weapons/ships/upgrades you can use. Sure you can continue playing the existing levels to get many more upgrades and try them out, but it feels like a bit of a drag to play the same levels again, at least for me. The other missed opportunity in my opinion, is that since you can just farm money by replaying levels, I would at least make some levels more demanding regarding the type of weapons you need to have. For example if some missions would be nearly impossible to complete without using timed bombs or something that could be cool (and perhaps have some dialogue that nudges you in that direction). But even apart from all that, if the game had additional two or three chapters with similar content, I would definitely be happy to continue playing. So overall I'll just say…1 found this helpful
Chap and okay space shooter. Very easy, except end boss (that thing is obnoxious). Very short. Nice graphics, okay gampelay. Good to waste 5 hours or so, but nothing more1 found this helpful
The controls take some getting used to and the campaign is short, but it's a rather fun game once you get the hang of it.1 found this helpful
Enemies have absurdly bloated health pools, you can pick between different ships with tradeoffs such as "slow, can't dodge often, hard to aim main weapon that does little damage, but a bit more health" and "fast, can dodge often, easy to aim main weapon that does a lot of damage, but a bit less health", the game tells you that fully emptying your secondary weapon punishes you with a slower full reload but it's actually much faster than letting your ammo reload bit by bit, the stat screens show DPS figures of dubious meaning (what does it even mean for a mine, damage divided by reload time or damage divided by the time between two mine placements?) that seem unrelated to how fast enemies die in practice, lazy bullet patterns that expect you to iframe dash left and right instead of moving carefully... But what annoys me the most is how little care went into the core gameplay loop: it is clear the game wants you to move quickly between objectives, with each of them giving you a timed bonus upon completion and reinforcement waves constantly progressing when you're outside objective areas, but everything else fights against that. Reinforcement waves spawn in far too quickly to be avoid…
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