GESTALT: The Fifth Day

GESTALT: The Fifth Day

KINJAKO · April 5, 2024 · Psychological Horror, Exploration, Detective, Horror, Immersive Sim

Buy GESTALT: The Fifth Day from Steam at $5.99 — the cheapest of 1 store we compare.

PC
Very Positive94% · 146
Best price
$5.99
lowest tracked $3.89
Steam Buy at Steam

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Where to buy GESTALT: The Fifth Day — official stores

Steam
Steam
Standard Edition · Steam
$5.99
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GESTALT: The Fifth Day price by region

GESTALT: The Fifth Day costs £4.99 in the United Kingdom, €5.89 in Europe (EUR), $5.99 in the United States, CA$7.79 in Canada, A$8.79 in Australia, NZ$8.99 in New Zealand, R$20.49 in Brazil and zł27.50 in Poland right now.

Cheapest GESTALT: The Fifth Day offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £4.99 £4.99 — 1
Europe (EUR) €5.89 €5.89 — 1
United Statesyour region $5.99 $5.99 — 1
Canada CA$7.79 CA$7.79 — 1
Australia A$8.79 A$8.79 — 1
New Zealand NZ$8.99 NZ$8.99 — 1
Brazil R$20.49 R$20.49 — 1
Poland zł27.50 zł27.50 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

About GESTALT: The Fifth Day

GESTALT: The Fifth Day is a story-driven point-and-click horror game solo-developed KINJAKO, with publishing and localization by 072 Project.

FEATURES:

  • A grainy, black and white graphic novel aesthetic
  • A point-and-click style of navigation and exploration
  • Puzzles, problem-solving, and drag/drop sequences to solve problems and mysteries
  • Ever-changing scenarios and story based on Wicke's choices that bare consequences with each mistake
  • Multiple endings based on Wicke's actions
  • Psychological horror based around dread, depression, and the unknown
  • A story-driven narrative
  • A short game meant to be finished within 2-3 hours (Appx. 29k words)

GAMEPLAY:


GESTALT: The Fifth Day is set entirely within a haunted house, which acts as Wicke's home. Inherited from an old dead woman she hardly knew, you play as Wicke, navigating house's everyday oddities and horrors while trying to balance it all with her day job and her deteriorating mental health. You will face many strange scenarios that you must overcome using your wits, pattern-recognition, and navigational skills as you steadily grow familiar with the strange house the more you are forced to live in it.
The game takes place over the course of five days spent within the house. During each day, both success and failure both progress the story, meaning you've got one chance per day to try and lead a normal life. The goal of the game is to simply help Wicke survive the strange horrors within, and get through the fifth day.

STORY:


Wickeina 'Wicke' Gestalt lives in a haunted house.

It can be difficult to find happiness when toiling away at your full time job. Combine that with a house full of entities and strange phenomenon that all seem to work against her, and it's clear that Wicke is stuck in a difficult circumstance. Inheriting the house from a dead, old woman that she hardly even knew, Wicke has lived in the house for some time now, trying to strike a balance between the hours toiled away by her job, and the strange horrors of the house. She is at her wit's end. The cannot keep living a life without control. During these five days within the house, what may be an ordinary week of lost autonomy and horror may just be her last chance to regain control of her life and overcome the decline of her mental state.

All will be decided on the inevitable fifth day.

GESTALT: The Fifth Day — game info

Platforms
Windows
Steam Deck
Unsupported
Player modes
Single-player
Controller
Partial controller support
PC Game Pass
Not included

DLC & expansions

🎁 Complete the collection

Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).

$5.99
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Sep 9, 2026
Homeless woman wants to go to work but "her" house has other plans. Great game but unfortunately one of the achievements is locked to your first playthrough, highly miss-able unless you know what you're doing/checked a guide beforehand.
2 found this helpful
Recommended Aug 10, 2026
I love this game! The story and characters are good: the plot caught my attention, and as the story unfolds you find more and more things about said characters - they have more going on for them than it may seem at first. It's mostly about Vicke, but Emma makes an appearance in her scenario and has quite a lot of interesting things to say. Aggie's story is expanded upon in the dlc. Each scenario adds to the story in some way, making each one of them meaningful and encourages the player to explore all of them. The genie offers some great life advice as well, haha. The artstyle is great stuff - monochrome, grungy, disgusting at times, and intertwines with realistic images. But also beautiful, in a twisted way. The characters look great. Kinja definitely knows his stuff. He even made a detailed steam guide on each scenario. The soundtrack is made of very few songs, but they do their job in setting up the atmosphere very well. Can't say more than that. The only bad thing I could say is that the ritual and plant scenarios are rather confusing and unintuitive, they require some trial and error. I highly recommend this game! The sequel looks to be very promising as well.
1 found this helpful
Recommended Sep 23, 2026
yay
Recommended Sep 21, 2026
An amazing game worth every penny and more can't wait for more.
Recommended Sep 10, 2026
couldnt love this game more, need to play more too
Recommended Aug 9, 2026
The art is pretty gorgeous and certain details add to the realism or feel of the protagonist. The fact that those decisions you make or change the way Wicke approaches situations really changes how you feel about it all. It's a great game, maybe avoid it if you have sensory issues. to the DLC, a good dlc is only as good as the base game imo. In this case they both do their service to one another and it results in, maybe not satisfying but a deeply interesting and introspective game.

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