

Ghostdream
ArkHouse · 2016 · Adventure, Casual, Indie, Point & Click
PC
Mixed66% · 53
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About Ghostdream
"When you die, you normally have only one simple wish - to return and tell them - "Hey, guys - it's OK! No need to feel sad! Cause you know what? It's actually OK on both sides, really." But returning is not easy - the only way would be dreams - "half-dreams" - "ghost-dreams". The problematic part is if you get stuck - you turn into a demon. Hard to say what exactly it is, but we presume it's a painful and useless existence. Better to avoid doing this, really.
My personal "problematic part" is that I am already stuck here. No idea how I'll get out this time..."
On his journey to the "Other Side" Reader (and his "natural companion" Writer) meets various Ghosts and Demons, Holy Spirits and Gods. He also meets Singer, who is neither Ghost, nor Demon. At some point she becomes important to Reader. Realizing this won't stop him though.
The world of Ghostdream should be scary, but it is not - it is just dark. The story should be sad since all the characters are more or less dead, but it is not, because they normally remember nothing, except some minor detail or two (for example the protagonist remembers himself reading a book - this is why they call him Reader. It is his only memory after all).
Ghostdream is a retro-style Point and Click Adventure game with puzzles, exploration and story.
- 55+ entirely animated locations (rooms)
- 10+ characters
- 8 Major Puzzles (no items required, exploration of the whole accessible area is a must) + standard adventure actions (like get here, talk there, press this, press that...)
- 16 000+ words story (fully voiced)
- about 10 hours to beat Ghostdream for the first time.
- 20+ songs OST
- 60 pages art book (with a puzzle guide)
My personal "problematic part" is that I am already stuck here. No idea how I'll get out this time..."
On his journey to the "Other Side" Reader (and his "natural companion" Writer) meets various Ghosts and Demons, Holy Spirits and Gods. He also meets Singer, who is neither Ghost, nor Demon. At some point she becomes important to Reader. Realizing this won't stop him though.
The world of Ghostdream should be scary, but it is not - it is just dark. The story should be sad since all the characters are more or less dead, but it is not, because they normally remember nothing, except some minor detail or two (for example the protagonist remembers himself reading a book - this is why they call him Reader. It is his only memory after all).
Ghostdream is a retro-style Point and Click Adventure game with puzzles, exploration and story.
- 55+ entirely animated locations (rooms)
- 10+ characters
- 8 Major Puzzles (no items required, exploration of the whole accessible area is a must) + standard adventure actions (like get here, talk there, press this, press that...)
- 16 000+ words story (fully voiced)
- about 10 hours to beat Ghostdream for the first time.
- 20+ songs OST
- 60 pages art book (with a puzzle guide)
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game boring as hell. Never playing this ever again.10 found this helpful
👍👍👍3 found this helpful
Ghostdream, developed by ArkHouse and published by Forever Entertainment S. A., is a point-and-click adventure that places atmosphere and interpretation at the center of its design. Rather than guiding players through a clearly defined narrative, it presents a fragmented, dreamlike journey through a surreal afterlife, where meaning is implied rather than explained. It’s a game that asks for patience and curiosity, rewarding those willing to engage with its ambiguity while offering little in the way of traditional structure. The story revolves around a character known as the Reader, a soul caught in a strange in-between state where memories are incomplete and identity feels uncertain. Instead of a straightforward plot, the narrative unfolds through scattered encounters, symbolic dialogue, and interactions with strange, often enigmatic figures. Conversations frequently feel philosophical or abstract, touching on themes of regret, memory, and the process of letting go. The game avoids clear answers, encouraging players to interpret events for themselves, which gives the experience a reflective quality but can also make it feel distant or difficult to grasp at times. Gameplay follows…1 found this helpful
Ghostdream is basically what happens if Tim Burton and a heavy dose of surrealism had a baby. You play as a ghost, and the whole game feels like a beautiful, trippy fever dream. The music is an absolute vibe, though some puzzles might make you want to haunt the developers for a hint. If you liked Fran Bow, just grab this and thank me later. It’s weird, it’s sad, and it’s a total hidden gem.
very unique art style, so cool!
A cool looking point & click adventure game that embodies Arkhouse's weirdness but very charming style. There was one tough pixel hunting spot but the rest of the puzzles were fine and i enjoyed the dialogues and voice acting. Highly recommended if you want a surreal experience.
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