

Giant’s Heart
sqqqwer · 2026 · Action Roguelike, Roguelike, Souls-like, Horror, Indie
PC
Positive91% · 32
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About Giant’s Heart
Giant`s Heart is a roguelike dungeon crawler with gardening elements.
DESTROY THE HEART
Pass through 3 unique biomes and reach the heart.Fill your backpack with artifacts and create the strongest and fastest build.Collect materials and plant seeds.GROW A GARDEN - BECOME STRONGER
Between expeditions, grow plants - they make you stronger.Craft new weapons and upgrade old ones.TIME IS THE MAIN CURRENCY
Make critical decisions where the main stake is time - a currency more valuable than gold and artifacts.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It was fun, but I wish there was more to it. Like, I feel like there could've been more organs, endings, and more upgrades. Another thing I'll note, is that it does get pretty repetitive. Otherwise, I enjoyed.2 found this helpful
A very fun shorter game, would definitely like more content, maybe in form of a free/cheap dlc. Some nice to haves: A thing that bugged me is the frame freeze that cannot be turned of, it happens after every kill, and makes you lose sense of direction. The bosses (especially the 2nd and 3rd boss) have way too little hp, the first time I meet the 2nd boss I killed him within half a minute. Hope more content gets added, spent the little extra time to get all of the achievements, some more time focused achievements, or beating a stage without any relics would be a fun challenge.1 found this helpful
Very fun little game although needs some balancing in some places! Would also highly benefit from a hard mode. but overall great game.
I like it alot for what it is, a suprisingly casual dungeon crawler with some very vanilla roguelite qualities meant for a fast paced romp of stabbing smashing and hurrying along. Finding yourself in a dungeon slowly boosting your power to speed through it like a whirlwind of death you are powered by a weird vegetable garden and stat boost chooser of fair and simple consistency to get to the end in under 5 minutes with the timer pausing on reward screens. I won't say its entirely mesmerizing and can probably be run through in the lesser portion of a few hours worth of time easily with the challenges not really being much in the difficulty department but it tickles the "go fast, increase power blast" sort of genre that action gamers might find charming
A delight Fun combat, solid roguelike loop, great art direction
pretty enjoyable if kind of short experience, neat art style and I hope more content gets added (mainly because of that one locked door behind Tikfrid). hammer feels like it should have more range than rapier/daggers to give more of an incentive to use it besides unlocks that need the hammer medals.
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