

GIFT UP - FARM
Hede · 2026 · Action, Adventure, Casual, Racing, RPG
PC
Positive100% · 11
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Screenshots
About GIFT UP - FARM
A 3D platformer game.
The player must climb to the top of a pyramid by jumping on objects and controlling the character with the WASD and spacebar.
The player can add any caption near to the hero in photo mode and take a screenshot.
If the player falls, they must climb back up from the bottom.The game features achievements and a leaderboard.
The player must climb to the top of a pyramid by jumping on objects and controlling the character with the WASD and spacebar.
The player can add any caption near to the hero in photo mode and take a screenshot.
If the player falls, they must climb back up from the bottom.The game features achievements and a leaderboard.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
When I added this game to my account, I thought that the developer would pay me the amount specified on the game page for playing it16 found this helpful
It's definitely psychological experiment of some kind but it's disguised as a game4 found this helpful
GIFT UP - FARM is a minimalist 3D platforming experience developed and published by Hede that centers entirely on a single, focused objective: climb to the top. Rather than offering sprawling levels, narrative arcs, or layered mechanics, the game strips platforming down to its most basic components—movement, timing, and spatial awareness. The simplicity of its premise becomes both its defining strength and its primary limitation, shaping an experience that is direct, demanding, and intentionally repetitive. The core gameplay loop is straightforward. Players navigate a vertical structure, often described as pyramid-like in shape, by carefully executing jumps across platforms, ledges, and obstacles. Controls are intentionally simple, relying on standard movement keys and a jump command. However, simplicity in control does not equate to ease in execution. Each jump must be measured precisely, and a single miscalculation can send the player tumbling back down, forcing a restart from the base. This “fall-and-repeat” structure creates a tension-driven progression system where advancement is entirely skill-based rather than reward-based. One of the most notable aspects of GIFT UP - FARM…3 found this helpful
I'd rather not comment. Good.2 found this helpful
I got almost to the top and almost fell, you should know how worried I was at that moment1 found this helpful
Not very hard to complete
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