

Gust of Wind
Wrenchpunk Games · 2023 · Stealth, Story Rich, Atmospheric, Nostalgia, Exploration
PC
2 user reviews100% · 2
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About Gust of Wind
Lightness is measured from 8 points in your character, indicated by the outline. Stay hidden from guards to choke them from behind. After a successful knockout, don't forget to hide the body from patrolling guards.As a mutant seagull armed with opposable thumbs, you can conquer the heights by climbing. Sail ships have climbable rigging, and the pipes in mines provide alternative routes. You can also slide down ropes and select the next climbable element in junction points.Tools like grappling hooks, bombs, doze grenades, winches to lift gratings, and of course good old hand tools for some bludgeoning, can be found to clear your way.The objectives take you to sail ships, mines and rusted industrial buildings. Pick up a torch or lantern (which can be lit at stoves and burning barrels), to see where you're going. Just watch out for guards.You’re the stealth expert in a crew sent on a mission across the seas to help defend their home town against an opposing force. There are currently 3 missions + tutorial (3-4 hours of content at minimum), with 2 more missions to come.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Like I always say, games are worth playing! Gust of wind is no expedition, even with its over abuse of the GPU, the clipping of graphics and the fact that this is truly a early access. I still found myself interested in playing as the story and concept are fresh and fun. While I had many an issue with the FPS/GPU system the game developer was amazing with his responses, understanding, and consideration to helping out. While the issue is still at hand it is under control, and being worked on. For that simple reason I would suggest looking into GUST OF WIND. While I am suggesting this game, be mindful it is in development, and still has a way to go before it is even consider close to finished. While I would love to give this game a neutral rating on steam, that simply can not be done. So in the mean time I will provide a thumbs up and watch the progression of Gust of Wind and provide more updates/feedback as needed. In the meantime I have provided a game play video below for you to watch with no commentary so you can make your own informed decision about possibly purchasing and playing the game. NEUTRALLY Blockhead APPROVED!!! [url=https://youtu.be/fFfhXUoHCYQ] Gameplay VOD [/ur…11 found this helpful
)REVIEW AS OF NOVEMBER 2024) Gust of Wind might be a one man's project, but unfortunately it doesn't quite pass the threshold of being a playable game, it falls short. Yeah, I get the enormous budget limitations, lack of time and what not... but no. Too many technical issues with collision, AI, hitboxes, falling under the map, weirdness with environments' textures. Granted, it can be indeed finished from start to the end, I did it in just over 3 hours, sure. But it was not a pleasant journey most of the time. Game consists of just about two ships, and two small islands + one big mine complex inside one of them. It just so happens to be a maze. It's... not a pretty level design, or good, or ambitious. Story is pretty basic, and not very interesting so far. It ends with... we know you're a traitor, so I will have to come with you?... and you somehow won't kill me when I'm asleep?... Weird. There are moments on the Mine island where you will have to backtrack a few times, including rowing the boat far away. It all could have been honestly skipped. I guess it's more, or longer, content.. Graphics are quite bad and basic, the game runs like utter ♥♥♥♥♥ on High settings, on Medi…5 found this helpful
Video review (based off the Early Access release): https://youtu.be/uSzNlSIjgzU3 found this helpful
Great effort right here with a bit of jank. I've quite enjoyed the story and stealth elements in Gust of Wind. Never would I have imagined that there would be a stealth game that revolves around pigeons. They need to work on the enemy AI. There have been times where I've been right in there line of sight and they'd just walk right by me. I'd also like for em to add voice acting down the line. I feel it'd enhance the story more. Again not a bad effort from Wrenchpunk Games. Gameplay here: https://youtu.be/qqrzrYHiTFY3 found this helpful
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